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Sprite Target circle

Hunier

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Hello, community, I'm breaking my head for a while, to get the target to stay round the target system of PxG, remembering I already have the round sprite, someone could give a light ?, or give a way?

YJCrkzV.png
 
It's not in the sprite files, but it's in the client, in the Tibia default client it in the Tibia.pic file.
 
Hi, friend thanks for replying, but I use otclient, are sure that the target, in formed circle, is in .pic files, otclient only uses .dat and .spr
 
I have seen something similar in resources-> codes c++ or mods/lua functions, but I dont remember anything else.
 
It would have some configuration, for it to copy a sprite, instead of drawing automatic via source, since I have the sprite of the circle, would be easier not ?, thank you for the information given, I keep trying.
 
It would have some configuration, for it to copy a sprite, instead of drawing automatic via source, since I have the sprite of the circle, would be easier not ?, thank you for the information given, I keep trying.
You will need to code it, there is no configuration to change from a code to draw a square for a code to search for a sprite. It's hardcoded.
 
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