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This system was originally written for @Lucifer by me long time ago, he paid for it and has full credits to it. He messaged me, that he won't use it anymore and wants to release it.
He told me that I should do it, so I'm doing it.
This code was tested and does work with TFS 1.3, it should also work on any 1.x as long as all the interfaces needed are avaliable.
How does it work?
To add it to your server, just register all files to correct tfs interfaces, healthchange, advance and modal are creaturescripts, talkaction is talkaction. Point_stat_system is lib file, you add a dofile in main lib file in libs folder.
and that's it basically.
Enjoy!
He told me that I should do it, so I'm doing it.
This code was tested and does work with TFS 1.3, it should also work on any 1.x as long as all the interfaces needed are avaliable.
How does it work?
You enter which level you want to get points so you can choose between mana, hp & hit.
So every time you reach that level you get a point that you can put on hp / mana or attack 1 point = 1%
To add it to your server, just register all files to correct tfs interfaces, healthchange, advance and modal are creaturescripts, talkaction is talkaction. Point_stat_system is lib file, you add a dofile in main lib file in libs folder.
and that's it basically.
Enjoy!
Attachments
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point_stat_system.lua6.3 KB · Views: 288 · VirusTotal
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stat_system_advance.lua200 bytes · Views: 195 · VirusTotal
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stat_system_healthchange.lua424 bytes · Views: 181 · VirusTotal
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stat_system_modal.lua150 bytes · Views: 191 · VirusTotal
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stat_system_talkaction.lua91 bytes · Views: 165 · VirusTotal