PenaltyOfDeath
Intermediate OT User
- Joined
- Dec 3, 2011
- Messages
- 552
- Reaction score
- 127
Man it's been a while I wanted to get my hunting level up today =/
I like this idea, But it also gives more people to make more characters to bot highers spawns for money / mining / spellbooks / rerolling items, Not that i am complaining about boting but that will happen =/
I'd also like to suggest for future spells if some of them could require a certain amount of mana so that ppl would need mana more than just a cushion for their hp.
Quadruple Edit : Must be my own connection so nothing to worry about i guess
inb4 PENTA EDIT!
I think the people who are interested in doing this are already going to do it regardless of what exp rate they have in all honesty.
Some things I can do to mitigate this issue could be:
1. Implement an MC limit to the server. This limit would be 3-4 clients max per IP address (for people who play on LAN) People who would want to mc more than 3-4 clients for what ever reason are probably just going to bypass this with a proxy though anyway.
2. Limit the server to 1 player online per account. This will make it so these players will have to keep an active premium account on all MCs for the additional experience rate and auto loot slots. This would probably make it more difficult for them.
Edit:
3. Add this entire new system as a premium only feature, and limit the server to 1 player online per account.
This would probably be the most effective way to prevent people from abusing this feature and would give new players more of an incentive to support the server by getting premium. Also keep in mind that as with all my servers, there will eventually be automatic events that allow players to earn tokens in-game. For now (beta) I have not implemented this due to more important additions AND I would like to encourage players to report bugs by rewarding tokens.