Aeronx
Intermediate OT User
- Joined
- Dec 17, 2015
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New usefull info added to the website in "Game guide" tab.
Understanding the !point system and weapons
* * * * *
There are some things you may need to know in order to maximize your character effectiveness.
In the skill point system (command !point in-game) you will have 3 points each level to spend in skills, critical, damage or damage reduction.
Skills: Skills will raise your sword, club, magic, distance, etc. ITS THE ONLY WAY TO INCREASE THEM!
Skills are 100% necessary if you want to equip weapons of higher level (Skill cap is at 120). The requirments for weapons goes like this:
Weapons restrictions: [T2] = Lv 20, skill 40; [T3] = Lv 40, skill 50; [T4] = Lv60, skill 60; [T5] = Lv 80, skill 70; [T6] = Lv 100; skill 80; [T7] = Lv 125, skill 90; [T8] = Lv 150, skill 100.
You will have a total of 480 points at level 150. This means you can max at least 4 different skills if you need it to equip different weapons.
As you may be thinking already, if you use all your points on Skills you will not use them on critical, damage or damage reduction.
Critical: Increases the chance (1% per point) of hitting a critical strike (1.5x damage). Works with melee/ranged and spells.
Damage: Increases damage done by melee/ranged and spells. (2,5% more damage each point)
Damage reduction: Reduces ALL the damage on your character. (1% per point)
Strategy: Now that you have this info you can use points on skills to equip different weapons, or focus in one skill and the use the rest of the points on critical, damage or damage reduction.
This means that you can be more versatile on a party for dungeons if needed, or you can deal more damage or have more survival. How you build from now on, is on you!
Understanding the !point system and weapons
* * * * *
There are some things you may need to know in order to maximize your character effectiveness.
In the skill point system (command !point in-game) you will have 3 points each level to spend in skills, critical, damage or damage reduction.
Skills: Skills will raise your sword, club, magic, distance, etc. ITS THE ONLY WAY TO INCREASE THEM!
Skills are 100% necessary if you want to equip weapons of higher level (Skill cap is at 120). The requirments for weapons goes like this:
Weapons restrictions: [T2] = Lv 20, skill 40; [T3] = Lv 40, skill 50; [T4] = Lv60, skill 60; [T5] = Lv 80, skill 70; [T6] = Lv 100; skill 80; [T7] = Lv 125, skill 90; [T8] = Lv 150, skill 100.
You will have a total of 480 points at level 150. This means you can max at least 4 different skills if you need it to equip different weapons.
As you may be thinking already, if you use all your points on Skills you will not use them on critical, damage or damage reduction.
Critical: Increases the chance (1% per point) of hitting a critical strike (1.5x damage). Works with melee/ranged and spells.
Damage: Increases damage done by melee/ranged and spells. (2,5% more damage each point)
Damage reduction: Reduces ALL the damage on your character. (1% per point)
Strategy: Now that you have this info you can use points on skills to equip different weapons, or focus in one skill and the use the rest of the points on critical, damage or damage reduction.
This means that you can be more versatile on a party for dungeons if needed, or you can deal more damage or have more survival. How you build from now on, is on you!
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