We didn't have a single complaint about lag. The server restarted twice for some quick engine fixes I made.
Like I've stated over-and-over, the whole point of the BETA launch was to find and fix bugs. We knew a lot of teams didn't want to play on the BETA server because it would have been a waste of their time. And we understand that because that's not what the BETA server was for, it was for finding bugs. But what if we said screw it, released the official server, and it was riddled with severe bugs? Then people would have been pissed that we kept rolling back to server save because of bug fixes. That was the whole point of the BETA test. Unfortunately, you can't please everyone.