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Lua Temple position is wrong

Glidarn

Member
Joined
May 9, 2009
Messages
970
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16
Location
Åkersberga, Sweden
SO this is the problem; I have set the coordinates correct, also the town id is correct, all the samples are having the correct positions and towns but when they spawning they spawn on like 000/000/0 instad of xxx/xxx/x

I just can't figure it out
Understand what my problem is?
 
(This is using Gesior, BTW)
Code:
-- The Forgotten Server Config

	-- Account manager
	accountManager = false
	namelockManager = true
	newPlayerChooseVoc = true
	newPlayerSpawnPosX = 2000
	newPlayerSpawnPosY = 2000
	newPlayerSpawnPosZ = 7
	newPlayerTownId = 1
	newPlayerLevel = 8
	newPlayerMagicLevel = 0
	generateAccountNumber = false

	-- Unjustified kills
	redSkullLength = 12 * 60 * 60
	blackSkullLength = 24 * 60 * 60
	dailyFragsToRedSkull = 6
	weeklyFragsToRedSkull = 9
	monthlyFragsToRedSkull = 17
	dailyFragsToBlackSkull = dailyFragsToRedSkull
	weeklyFragsToBlackSkull = weeklyFragsToRedSkull
	monthlyFragsToBlackSkull = monthlyFragsToRedSkull
	dailyFragsToBanishment = dailyFragsToRedSkull
	weeklyFragsToBanishment = weeklyFragsToRedSkull
	monthlyFragsToBanishment = monthlyFragsToRedSkull
	blackSkulledDeathHealth = 40
	blackSkulledDeathMana = 0
	useBlackSkull = true
	useFragHandler = true
	advancedFragList = false

	-- Banishments
	notationsToBan = 3
	warningsToFinalBan = 4
	warningsToDeletion = 5
	banLength = 7 * 24 * 60 * 60
	killsBanLength = 7 * 24 * 60 * 60
	finalBanLength = 30 * 24 * 60 * 60
	ipBanishmentLength = 1 * 24 * 60 * 60
	broadcastBanishments = true
	maxViolationCommentSize = 200
	violationNameReportActionType = 2
	autoBanishUnknownBytes = false

	-- Battle
	worldType = "pvp"
	protectionLevel = 50
	pvpTileIgnoreLevelAndVocationProtection = true
	pzLocked = 1 * 60 * 1000
	huntingDuration = 60 * 1000
	criticalHitChance = 7
	criticalHitMultiplier = 1
	displayCriticalHitNotify = false
	removeWeaponAmmunition = false
	removeWeaponCharges = false
	removeRuneCharges = true
	whiteSkullTime = 4 * 60 * 60
	noDamageToSameLookfeet = false
	showHealingDamage = false
	showHealingDamageForMonsters = false
	fieldOwnershipDuration = 5 * 1000
	stopAttackingAtExit = false
	oldConditionAccuracy = false
	loginProtectionPeriod = 10 * 1000
	deathLostPercent = 10
	stairhopDelay = 2 * 1000
	pushCreatureDelay = 2 * 1000
	deathContainerId = 1987
	gainExperienceColor = 215
	addManaSpentInPvPZone = true
	squareColor = 0
	allowFightback = true

	-- Connection config
	worldId = 0
	ip = "xxx.x.xx.xxx"
	bindOnlyConfiguredIpAddress = false
	loginPort = 7171
	gamePort = 7172
	adminPort = 7171
	statusPort = 7171
	loginTries = 10
	retryTimeout = 5 * 1000
	loginTimeout = 60 * 1000
	maxPlayers = 1000
	motd = "Welcome to xxxxxx, enjoy your visit!"
	displayOnOrOffAtCharlist = false
	onePlayerOnlinePerAccount = true
	allowClones = false
	serverName = "xxxxxx"
	loginMessage = "Welcome to xxxxxx, enjoy your visit!"
	statusTimeout = 5 * 60 * 1000
	replaceKickOnLogin = true
	forceSlowConnectionsToDisconnect = false
	loginOnlyWithLoginServer = false
	premiumPlayerSkipWaitList = false

	-- Database
	sqlType = "mysql"
	sqlHost = "localhost"
	sqlPort = 3306
	sqlUser = "xxxx"
	sqlPass = "xxxxxx"
	sqlDatabase = "xxxxxxxx"
	sqlFile = ""
	sqlKeepAlive = 0
	mysqlReadTimeout = 10
	mysqlWriteTimeout = 10
	encryptionType = "plain"

	-- Deathlist
	deathListEnabled = true
	deathListRequiredTime = 1 * 60 * 1000
	deathAssistCount = 19
	maxDeathRecords = 5

	-- Guilds
	ingameGuildManagement = true
	levelToFormGuild = 8
	premiumDaysToFormGuild = 0
	guildNameMinLength = 4
	guildNameMaxLength = 20

	-- Highscores
	highscoreDisplayPlayers = 15
	updateHighscoresAfterMinutes = 60

	-- Houses
	buyableAndSellableHouses = true
	houseNeedPremium = true
	bedsRequirePremium = true
	levelToBuyHouse = 1
	housesPerAccount = 0
	houseRentAsPrice = false
	housePriceAsRent = false
	housePriceEachSquare = 1000
	houseRentPeriod = "never"
	houseCleanOld = 0
	guildHalls = false

	-- Item usage
	timeBetweenActions = 250
	timeBetweenExActions = 940
	hotkeyAimbotEnabled = true

	-- Map
	mapName = "xxxxxx"
	mapAuthor = "xxxxxx"
	randomizeTiles = true
	storeTrash = true
	cleanProtectedZones = true
	mailboxDisabledTowns = "-1"

	-- Process
	defaultPriority = "high"
	niceLevel = 5
	coresUsed = "-1"

	-- Startup
	optimizeDatabaseAtStartup = true
	removePremiumOnInit = true
	confirmOutdatedVersion = false

	-- Spells
	formulaLevel = 5.0
	formulaMagic = 1.0
	bufferMutedOnSpellFailure = false
	spellNameInsteadOfWords = false
	emoteSpells = false

	-- Outfits
	allowChangeOutfit = true
	allowChangeColors = true
	allowChangeAddons = true
	disableOutfitsForPrivilegedPlayers = false
	addonsOnlyPremium = true

	-- Miscellaneous
	dataDirectory = "data/"
	bankSystem = true
	displaySkillLevelOnAdvance = false
	promptExceptionTracerErrorBox = true
	separateViplistPerCharacter = false
	maximumDoorLevel = 500
	maxMessageBuffer = 4

	-- Saving-related
	-- useHouseDataStorage usage may be found at README.
	saveGlobalStorage = true
	useHouseDataStorage = false
	storePlayerDirection = false

	-- Loot
	checkCorpseOwner = true
	monsterLootMessage = 3
	monsterLootMessageType = 25

	-- Ghost mode
	ghostModeInvisibleEffect = false
	ghostModeSpellEffects = true

	-- Limits
	idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
	maxItemsPerPZTile = 0
	maxItemsPerHouseTile = 0

	-- Premium-related
	freePremium = true
	premiumForPromotion = true

	-- Blessings
	blessingOnlyPremium = true
	blessingReductionBase = 30
	blessingReductionDecreament = 5
	eachBlessReduction = 8

	-- Rates
	experienceStages = false
	rateExperience = 200.0
	rateExperienceFromPlayers = 0
	rateSkill = 30
	rateMagic = 42
	rateLoot = 4
	rateSpawn = 2

	-- Monster rates
	rateMonsterHealth = 1.0
	rateMonsterMana = 1.0
	rateMonsterAttack = 1.0
	rateMonsterDefense = 1.0

	-- Experience from players
	minLevelThresholdForKilledPlayer = 0.9
	maxLevelThresholdForKilledPlayer = 1.1

	-- Stamina
	rateStaminaLoss = 1
	rateStaminaGain = 3
	rateStaminaThresholdGain = 12
	staminaRatingLimitTop = 41 * 60
	staminaRatingLimitBottom = 14 * 60
	rateStaminaAboveNormal = 1.5
	rateStaminaUnderNormal = 0.5
	staminaThresholdOnlyPremium = true

	-- Party
	experienceShareRadiusX = 30
	experienceShareRadiusY = 30
	experienceShareRadiusZ = 1
	experienceShareLevelDifference = 2 / 3
	extraPartyExperienceLimit = 20
	extraPartyExperiencePercent = 5
	experienceShareActivity = 2 * 60 * 1000

	-- Global save	globalSaveEnabled = false
	globalSaveHour = 0
	shutdownAtGlobalSave = false
	cleanMapAtGlobalSave = false

	-- Spawns
	deSpawnRange = 2
	deSpawnRadius = 50

	-- Summons
	maxPlayerSummons = 2
	teleportAllSummons = false
	teleportPlayerSummons = false

	-- Status
	ownerName = "xxxxxx"
	ownerEmail = "[email protected]"
	url = "http://xxxxxx.no-ip.org/"
	location = "Europe"
	displayGamemastersWithOnlineCommand = false

	-- Logs
	adminLogsEnabled = false
	displayPlayersLogging = true
	prefixChannelLogs = ""
	runFile = ""
	outLogName = ""
	errorLogName = ""
	truncateLogsOnStartup = false
-Glidarn
 
had the same problems when forgetting to change the things in the config for gesior, its located in the folder named "config" (atleast for me)
Be sure that it is world 0!
Code:
$config['site']['worlds'] = array(0 => 'Zornia');
Configure the right town id and name (name is what the player sees when choosing.
Code:
$towns_list[0] = array(5 => 'Thais');
This enables the possibility to choose towns you can put (5,6,7) etc just as long it matches the $towns_list
Code:
$config['site']['newchar_towns'][0] = array(5);

The town id is the same that is configured with your map editor in the map.
Just use ctrl+f to search for theese lines (not that its important, but notepad++ is better to use )
 
Last edited:
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