lord vortexx
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- Joined
- Dec 14, 2008
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In older versions I could define a particular storage the value for a given a Creature ( not player) in TFS version 1.0 this is no longer possible.
Someone can tell me how to implement this or some form of " work around " this situation ?
Thank U
Someone can tell me how to implement this or some form of " work around " this situation ?
Thank U