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The Forgotten Server v0.3 (alpha 3)

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Ehh, 30 minutes ago, server losse again connection with MySQL, and i get this message in console.

Code:
mysql_real_query(): SELECT `password` FROM `accounts` WHERE `id` = 259658: MYSQL ERROR: Lost connection to MySQL server during query.

I'm searching ahead.

Could you contact me via gadu-gadu? I would like you to add some debug lines to iologindata.cpp and database class, so we can track the error.
 
One more thing I've been wanting to ask... is the exhaustion settings working??

The thing is no matter what I put in, it seems to have at least a 1 sec delay.. this goes for all casting spells and rune usage.
I have tryed different settings in config.lua and in the spells.xml but doesn't seem to work for me.

-- Item usage
timeBetweenActions = 100
timeBetweenExActions = 500

and in spells.xml ranges from

exhaustion="1"
exhaustion="300"
exhaustion="500"
exhaustion="1000"

Always no matter what, 1 sec delay..

Thanks in advance ones again for your time. :)
 
Because its virus muaahhaha :D

joke, I think Elf spent more time at alpha, that why ;p
 
Another weird thing...
Server working just fine, then I restarted the server a few times to test it, and it keept on working fine.... then suddenly it wont star again... no errors, just stops when it's loading in the:

[25/10/2008 12:36:47] > Map loading time: 8.75 seconds.

it stays there like for 20 sec. and then it just closes..
Then what I did is whent and set a new copy of mi DB with differen name, done the same steps, everything working again and like said before... at some point after an EXIT (shutdown),I wont star again after a few server restarts, and its back to the same again.. new DB, cause the old DB that were working fine with this version, just wont load after this happens, but not getting any errors and the DB seem fine..etc...

Any ideas how to solve this??
 
Other problem i see

A make function to do quest but have a simplebug (i'm perfectionist)
A chest open and close, but you receive normal itens

A chest with action named quest (default) make this too

But in version Alpha 2 not.

My english is very bad =/
 
Have you all noticed the arrow/slot bug?

If you have something on your arrow slot and re-log the item you had there dissapears, so it's like a reset slot :\
 
new spellbooks are still not working :< are u gonna fix it guys? or have more important things to working on?

and by the way how this formula should looks like on tfs?

PHP:
<attribute key="increaseMagicPercent" value="10"/>

because this one isnt workin'
 
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new spellbooks are still not working :< are u gonna fix it guys? or have more important things to working on?

and by the way how this formula should looks like on tfs?

PHP:
<attribute key="increaseMagicPercent" value="10"/>

because this one isnt workin'

It is true, is not working.
 
add them to movements.xml yourself?

alright! Thanks :) Didnt know that, I though its bugged or smth.

And what about increasing magic percent? Is it possible to make for example blue robe + 10% magic power?
 
Can somebody say me what is the difference about Tfs 2.x and tfs 3.x ?

:F

Code:
	White skull time configurable on config.lua (Talaturen)
	Time to decrease frags on config.lua (Talaturen)
	Added most of monsters of protocol 8.1 and some of 8.2 (OpenTibia SVN, Lithium)
	Attackspeed for items in items.xml (Talaturen)
	Basespeed in vocations.xml (Talaturen)
	onLook(cid, pos) creaturescript event (Talaturen)
	/pvp command to change worldtype (Talaturen)
	/goto command (/goto x y z) (Talaturen)
	Configurable level to form guild (Talaturen)
	Replaced party system with the party system from OpenTibias avesta branch (Talaturen)
	Added more NPC's and placed in the map (Lithium, Elf)
	Swimming system (Lithium, OpenTibia SVN)
	Global Storage values saving in database (Elf, OpenTibia SVN)
	Configurable level to buy and sell house (Elf)
	Configurable amount (0 to disable) of houses per each account (Elf)
	/send command (/send player, x y z) (Elf)
	Configurable permission for talkactions in talkactions.xml (Elf)
	Ingame guild management 'switch' on config.lua (Elf)
	House buying and selling disabling on config.lua (Elf)
	Namelock Manager while Account Manager is disabled configurable in config.lua (Elf)
	Dropped LuaSQL and replaced with LuaDatabase (Elf, OpenLua-Distro)
	onKill(cid, target) creaturescript event (Elf)
	onAdvance(cid, skill, oldlevel, newlevel) creaturescript event (Elf)
	onThink creaturescript event for creatures (Elf)
	onThink and onLook events aren't fired global anymore (Elf)
	/squelch command to disable private messages receiving (Elf)
	Dropped account types and replaced it with access levels (Elf, Talaturen)
	Custom flags system (Elf, Talaturen)
	Possibility to move items from far, push not pushable items and throw items anywhere (nfries88, Elf)
	Configurable commands and talkactions logging (Elf)
	Ghost Mode [with disabled effects] (Pedro B, Elf)
	Cascading actions (Elf, OpenTibia SVN)
	Rewritten ban class (Elf, Talaturen, OpenTibia SVN)
	/baninfo command (Elf)
	Bank system (OpenTibia SVN, Elf)
	Stamina system (Elf)
	Moved players record and motd to database (Elf)
	Moved CTRL + Z bug reports to database, written /reports command (Elf)
	OTBv3 (OpenTibia SVN, Talaturen, Elf)
	Monsters with elemental weaknesses (Marcinek Paladinek, Lithium)
	Marriage 'system' (Elf)
	Construction kits (Elf)
	Global events (Elf)
	Thing attribute changing (Kiper)
	onAttack creaturescript (Elf)
	Database Manager - http://otland.net/f123/built-database-manager-12642/ (Talaturen)
	Promotion levels (Kiper, Talaturen, Elf)
	Full protocol 8.31 NPC Shop window behaviour (Elf)
 
Why can i log in with the sample accounts from gesiors aac but not my own made accounts?
 
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