There was definitely some DDoS on the proxies, but it was mostly a hardware failure.I had a short break from this thread and it seems discussion is much calmer now
Thats good!
One point I would like to bring - Does Administration lied to us during the "downtime"?
First time they've said it was DDOS and Ruuska was not able to connect due to DDOS.
Second version was that there was a storm and bla bla bla
Third (current) is that there was a hardware failure.
It is a bit concerning...
Everyone is crying and trying so hard to decide on what's best for the economy.
Why not just leave everything 1x as a CIP Server? lmfao
this is what I would say but, nobody wants to have 1x the exp. If you increase everything at the same rate, its just a sped up 1x server in every aspect. People don't get that part I guess
Few possible fixes (assuming admins agree its an issue)
1. Increase total gold drop possible by 3. Rot drops 0-25 normally (2 piles the other can be 0-10 i beleive) so make it 0-75 for one pile, 0-30 for the 2nd. Doesnt automatically give you your gold, but does add some help.
2. Increase sell price of 'lower loots' 3x. A viking helmet normally is 66, increase it to 198.
3. Slightly increase % chance of lesser loots.
4. Slightly tweek rare loots. Skull staff from 6k-8k. Something small.
I always hated the fact that you would take lv 40-80 in dwarf guards and you really would not be able to sustain a few deaths on your character, while normally you would and 1 or 2 deaths wouldnt really set you back. While you exp'd always smart and profitably (I always did) you still would not be able to retain a decent economy to enable you to have a fun /wastey hunt every once in a while without totally screwing your next one. This comes from a guy who mainly plays knight or paladin, always hunts guards or profitable tombs, mintwallin and only drags when much higher lv. My econ was still trash. Sometimes worse than other players who did wastey hunts due to them getting lucky on loot.
1x everything = long Rookgaard feeling, super long-term, good and hard economy. lolz.
2x gold 1x loot 3x exp, that's low/rpg enough. You still have to attain some players otherwise you will be the only player (read: "HARDCORE REAL OLDSCHOOL RPGER") thats online.
fuck off to your replicate bullshit server that will never come online. mr know-all stop being sarcastic on the server that you're trying to replicate.
Dude you have no idea wtf you're talking about that's why nobody is taking you seriously. Do you have any idea how OP mages would be early game if you could sell beginner items for 3x? Or how ridiculous upping the gold drop to 3X would be? You could profit on gold alone going on a single hydra hunt. None of your suggestions are fair or make sense. Also on a side note, if you played RealOts before you would know how ridiculously easier it is to profit on a Knight given the ATK bonus and enchantment capabilities. This is why noobs who never played RealOts shouldn't be giving suggestions.
The idea here is to have xp rates reasonably higher than RL Tibia but keep the RPG difficult like it should be. XP rates and any form of loot rates shouldn't automatically be the same >.>
LOL seriously, he doesn't realize how childish he looks, would never play a server with someone so immature.2x gold 1x loot 3x exp, that's low/rpg enough. You still have to attain some players otherwise you will be the only player (read: "HARDCORE REAL OLDSCHOOL RPGER") thats online.
fuck off to your replicate bullshit server that will never come online. mr know-all stop being sarcastic on the server that you're trying to replicate.
pls don't pk whole server and quit, pls play long termI want
3x exp
1.5x loot
2x gold
but seems like the majority wants 1x so i suppose i'll have to accept :[
pls don't pk whole server and quit, pls play long term
pls