Broke linkHello Otland Community!
Do you like to play Tibia on HD?
64 Pixels, And tibia (32 Pixels)![]()
well, im working on that and going to post all the advancements here (Object Builder, OtClient, Map editor)
Object Builder to work with 64x64 sprites as base size. DONE
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Only work with clients 10.76+ idle animation working.
Download link = Sources + precompiled.
MEGA (https://mega.nz/#!ooEwjB6B!4ZUMZ8sxqc4UgUUj2jByWiphuzpaLAdSoQUGRRpsOvk)
Now Working on the Remeres map editor with 64x64 Tile size as Base-
Anyone interested in giving continuity to that? My oldest OT dreams is having a set of good CC0 sprites we could all use and work on top of it.
Wonder if a hybrid approach of hand draw sprites and machine learning could make it possible. Please give me a ping if you are interested.
What u mean Standard?64x64 is standard with otcv8 now
otcv8 natively supports 64x64, you must only purchase the tibia.spr -> tibia.cwm conversion from Mrianura. There is no source code modification or additional module etc needed. All of the supporting code is already in otcv8.