Broke linkHello Otland Community!
Do you like to play Tibia on HD?
64 Pixels, And tibia (32 Pixels)
well, im working on that and going to post all the advancements here (Object Builder, OtClient, Map editor)
Object Builder to work with 64x64 sprites as base size. DONE
Only work with clients 10.76+ idle animation working.
Download link = Sources + precompiled.
MEGA (https://mega.nz/#!ooEwjB6B!4ZUMZ8sxqc4UgUUj2jByWiphuzpaLAdSoQUGRRpsOvk)
Now Working on the Remeres map editor with 64x64 Tile size as Base-
Anyone interested in giving continuity to that? My oldest OT dreams is having a set of good CC0 sprites we could all use and work on top of it.
Wonder if a hybrid approach of hand draw sprites and machine learning could make it possible. Please give me a ping if you are interested.
What u mean Standard?64x64 is standard with otcv8 now
otcv8 natively supports 64x64, you must only purchase the tibia.spr -> tibia.cwm conversion from Mrianura. There is no source code modification or additional module etc needed. All of the supporting code is already in otcv8.