This is not made by me Jo3 has made this list.
''Player''
''Miscellaneous''
Battlelist Structure
Container Structure
Map structure:
Viplist structure:
''Player''
Code:
Player_Status = &H60EA58
Player_FistPerc = &H60EA5C
Player_ClubPerc = &H60EA60
Player_SwordPerc = &H60EA64
Player_AxePerc = &H60EA68
Player_DistnacePerc = &H60EA6C
Player_ShieldingPerc = &H60EA70
Player_FishingPerc = &H60EA74
Player_Fist = &H60EA78
Player_Club = &H60EA7C
Player_Sword = &H60EA80
Player_Axe = &H60EA84
Player_Distance = &H60EA88
Player_Shielding = &H60EA8C
Player_Fishing = &H60EA90
Player_Cap = &H60EAA0
Player_Stamina = &H60EAA4
Player_Soul = &H60EAA8
Player_ManaMax = &H60EAAC
Player_Mana = &H60EAB0
Player_MagicLevelPerc = &H60EAB4
Player_LevelPerc = &H60EAB8
Player_MagicLevel = &H60EABC
Player_Level = &H60EAC0
Player_Experience = &H60EAC4
Player_HpMax = &H60EAC8
Player_Hp = &H60EACC
Player_ID = &H60EAD0
Player_GotoZ = &H60EB0C
Player_GotoY = &H60EB10
Player_GotoX = &H60EB14
PLAYER_FLAGS = &H60EA58
PLAYER_FIST = &H60EA78
PLAYER_CLUB = &H60EA7C
PLAYER_SWORD = &H60EA80
PLAYER_AXE = &H60EA84
PLAYER_DISTANCE = &H60EA88
PLAYER_SHIELDING = &H60EA8C
PLAYER_FISHING = &H60EA90
PLAYER_SLOT_HEAD = &H616F88
PLAYER_SLOT_NECKLACE = &H616F94
PLAYER_SLOT_BACKPACK = &H616FA0
PLAYER_SLOT_ARMOR = &H616FAC
PLAYER_SLOT_RIGHT = &H616FB8
PLAYER_SLOT_LEFT = &H616FC4
PLAYER_SLOT_LEGS = &H616FD0
PLAYER_SLOT_FEET = &H616FDC
PLAYER_SLOT_RING = &H616FE8
PLAYER_SLOT_AMMO = &H616FF4
PLAYER_SLOT_RIGHT_COUNT = &H616FBC
PLAYER_SLOT_LEFT_COUNT = &H616FC8
PLAYER_SLOT_AMMO_COUNT = &H616FF8
''Miscellaneous''
Code:
Battlelist_Begin = &H60EB30
Battlelist_End = &H6148F0
'' in-game
IS_INGAME = &H766DF8
'' current window
CURRENT_WINDOW = &H6198B4
'' map
MAP_POINTER = &H61E408
'' container
CONTAINER_BEGIN = &H617000
CONTAINER_END = &H618EC0
'' statusbar
STATUSBAR_TEXT = &H768458
STATUSBAR_TIMER = &H768454
'' level spy
LEVELSPY_NOP = &H4C4320
LEVELSPY_ABOVE = &H4C431C
LEVELSPY_BELOW = &H4C4324
'' name spy
NAME_SPY = &H4DD2D7
NAME_SPY_EX = &H4DD2E1
'' left-click
CLICK_ID = &H766E94
CLICK_COUNT = &H766E98
CLICK_Z = &H766E2C
'' see (inspect)
SEE_ID = &H766EA0
SEE_COUNT = &H766EA4
SEE_Z = &H766E00
'' mouse (fishing)
MOUSE_ID = &H766E58
'' target
TARGET_ID = &H60EA9C
TARGET_TYPE = &H60EA9F
TARGET_BATTLELIST_ID = &H60EA94
TARGET_BATTLELIST_TYPE = &H60EA97
Battlelist Structure
Code:
ID 0
NAME 4
X 36
Y 40
Z 44
WALKING 76 < 0 = Not walking; 1 = Walking >
DIRECTION 80 < 0 = North; 1 = East; 2 = South; 3 = West >
OUTFIT 96
HEAD_COLOR 100
BODY_COLOR 104
LEGS_COLOR 108
FEET_COLOR 112
ADDON 116 < 0 = None; 1 = First; 2 = Second; 3 = Both >
LIGHT 120
LIGHT_COLOR 124
LIGHT_PATTEN 127
HPBAR 136
WALK_SPEED 140
ISVISIBLE 144
SKULL 148 < 0 = None; 1 = Yellow; 2 = Green; 3 = White; 4 = Red >
PARTY 152 < 0 = None; 1 = Leader Invites; 2 = Invited; 3 = Member; 4 = Leader >
BATTLELIST_SIZE 160
Container Structure
Code:
ISOPEN 0 < 0 = Closed; 1 = Open >
ICON 4 < Any item id can be used as icon >
NAME 16
SIZE 48 < Max size is 36 >
ITEMS_IN_CONTAINER 56
ITEM 60 < Distance between items is 12 >
ITEM_COUNT 64 < Distance between items count is 12 >
CONTAINER_SIZE 492
MAX_CONTAINERS 16
Map structure:
Code:
TILE_SIZE 172
MAX_TILE 2016
= Tile Struct ==========================
OBJECTCOUNT 0
OBJECTID 4, 16, 28, 40, 52, 64, 76, 88, 100, 112
DATA1 8, 20, 32, 44, 56, 68, 80, 92, 104, 116
DATA2 12, 24, 36, 48, 60, 72, 84, 96, 108, 120
Viplist structure:
Code:
ID 0
NAME 4
STATUS 34 < 0 = Offline; 1 = Online >
ICON 40 < 1 - 10 >
VIPSIZE 44