chucky91
Advanced OT User
Not everything is perfect, my friend!if i get a new car i expect it to come with no problems since is new and i have bought it for a reason
We always have to deal with variations!
Have you ever heard of a recall?
Not everything is perfect, my friend!if i get a new car i expect it to come with no problems since is new and i have bought it for a reason
Not everything is perfect, my friend!
We always have to deal with variations!
Have you ever heard of a recall?
TVP doesn't have lua errors, you were scammedi reviewed latest tvp and it has even lua errors in comparision with an older version which in own xd
o.o
Some guy said it never crashed too lolTVP doesn't have lua errors, you were scammed![]()
There was a warning related to the custom creature Mark added, which has now been removed. I’ve also made sure its spawns are included in the cleanup.i reviewed latest tvp and it has even lua errors in comparision with an older version which in own xd
o.o
Excuse my ignorance. Do I need a custom RME to run this map, or Ravenor TVP?Use estes arquivos e o editor de mapas deverá funcionar. Eles não têm aquelas "flags tvp" irritantes nos arquivos.
yep,Excuse my ignorance. Do I need a custom RME to run this map, or Ravenor TVP?
Could you help me, please?
I'm wondering the same. I managed to open it on OTA RME but map looks like this:Excuse my ignorance. Do I need a custom RME to run this map, or Ravenor TVP?
Could you help me, please?

I'm wondering the same. I managed to open it on OTA RME but map looks like this:
View attachment 97078
I asked Evil Mark privately about it but got no answers. @M4rcin can you help?
They are using regular 7.72 client (for example from OTSME DL - data/tibia-clients/windows/zip (https://ots.me/downloads/?dir=data/tibia-clients/windows/zip)) with custom RSA string and some hex edits to hide skill bars + DLL from Tibia - DLL for 7.72 client to mimic 7.4 client (https://otland.net/threads/dll-for-7-72-client-to-mimic-7-4-client.283169/) to make client look older.How to do so?
I think u load another spr + datI'm wondering the same. I managed to open it on OTA RME but map looks like this:
View attachment 97078
I asked Evil Mark privately about it but got no answers. @M4rcin can you help?
Map is saved as 8.0, I was only able to open it using 8.0 spr and dat. I also tried to import/convert the map but wasn't successful. Did you manage to open it? Is an specific spr/dat needed?I think u load another spr + dat
because there sprites mssing
It would be really hard to collect all required C++ libraries to compile this server on Windows without vcpkg.Which version of Visual Studio is recommended for compiling this TVP project?
vc17 - open The Violet Project.sln from vc17 to compile in Visual Studio 22/26) and Dockerfile with Ubuntu 24.04 compilation instruction.src folders are only files modified to work with new C++ Boost/MariaDB libraries, so you got to put these files into full src folder from this thread and overwrite these files.Execute the following command in [I]Powershell[/I] with Administrator permission to set vcpkg environment variable: step from this tutorial)It really isn't, you compile it like you would compile TFS 1.2.It would be really hard to collect all required C++ libraries to compile this server on Windows without vcpkg.
You don't really have to make any changes, just use the correct lib version.Someone asked me about it on Discord and I made these changes (update C++ files).
In attached .zip files are new files for Visual Studio 2022/2026 compilation with vcpkg (in foldervc17- openThe Violet Project.slnfromvc17to compile in Visual Studio 22/26) andDockerfilewith Ubuntu 24.04 compilation instruction.
Insrcfolders are only files modified to work with new C++ Boost/MariaDB libraries, so you got to put these files into fullsrcfolder from this thread and overwrite these files.
To compile these updated compilation solutions in Visual Studio, you must first install vcpkg. It works same way as in TFS/canary/OTCv8, so follow these projects instructions about vcpkg installation on Windows ex.:
(you can skip![]()
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An alternative tibia client for otserv written in C++20 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to custom...github.com
Execute the following command in [I]Powershell[/I] with Administrator permission to set vcpkg environment variable:step from this tutorial)
It really isn't, you compile it like you would compile TFS 1.2.
There is nothing special about this engine, and if anything, it is hand-rolled.
You don't really have to make any changes, just use the correct lib version.
Anyway, if you want to take credit for what you did, be an example and open a pull request like a normal, healthy person, please, and I'll review it.
No wayIt really isn't, you compile it like you would compile TFS 1.2.
There is nothing special about this engine, and if anything, it is hand-rolled.
You don't really have to make any changes, just use the correct lib version.
Anyway, if you want to take credit for what you did, be an example and open a pull request like a normal, healthy person, please, and I'll review it.