Sacarus
Member
- Joined
- Mar 15, 2016
- Messages
- 52
- Reaction score
- 7
www.tibiasurvival.com
This is the return of an old project of a rpg/survival server (like Rust, Ark), with undead theme. It´s in beta version.
Basically, you need to collect resources from the map, like trees, stones, bushes etc... to craft your equipments and even your house. There is a build system, you can build your house in any place of the map (it´s forbidden to build in the cities and caves) and everything inside it, is gonna be saved. Its very different from traditional tibia. Drops are rare, there are a few NPCs and there is no depot. You need to build your house to store your items (and make stronger walls and turrets to attack intruders). At level 70, you can get a promotion class: ancient (melee,tank), prowler (fast attack, ranged, sneaky) or wild (undead tamer, support, healer, explosive maker). If somebody attacks a house, player gets 20 minutes red skull. For now, player killing does not give red skull. And it is still a RPG with much hunt, custom monsters, items and places to explore. Donate items helps, but you can find or craft then just playing. Im still working on website and translations to english, but it is very simple to download, register and play.
All custom: Slot system; craft system; house system (craft); house skins; turret system; monsters; items; spells ;classes and map.
Rates:
50x XP
25x skills and ML
1% xp loss on death
Protection Level 70
This is the return of an old project of a rpg/survival server (like Rust, Ark), with undead theme. It´s in beta version.
Basically, you need to collect resources from the map, like trees, stones, bushes etc... to craft your equipments and even your house. There is a build system, you can build your house in any place of the map (it´s forbidden to build in the cities and caves) and everything inside it, is gonna be saved. Its very different from traditional tibia. Drops are rare, there are a few NPCs and there is no depot. You need to build your house to store your items (and make stronger walls and turrets to attack intruders). At level 70, you can get a promotion class: ancient (melee,tank), prowler (fast attack, ranged, sneaky) or wild (undead tamer, support, healer, explosive maker). If somebody attacks a house, player gets 20 minutes red skull. For now, player killing does not give red skull. And it is still a RPG with much hunt, custom monsters, items and places to explore. Donate items helps, but you can find or craft then just playing. Im still working on website and translations to english, but it is very simple to download, register and play.
All custom: Slot system; craft system; house system (craft); house skins; turret system; monsters; items; spells ;classes and map.
Rates:
50x XP
25x skills and ML
1% xp loss on death
Protection Level 70