//// USA2 World Update / Fixes
-Explorer backpack: Slots from 22 to 24
-Green gem: Cap from 1,50 oz to 0,30 oz
-Mysterious green gem: Cap from 1,50 oz to 0,30 oz
-Dead Dragon Lord renamed to Dead Dragon, containerSize from 8 to 15
-Dead Dragon containerSize from 10 to 15
-Slain Demon containerSize from 10 to 15
-Dead Hydra, Undead Hydra, Solar Dragon, Witch Agatha, White Dragon, Deathlord, Wind Dragon to containerSize 15
-Some monsters can drop 10+ items but had body size 10 or less, adjusted it to 15 where necessary
-Dead Miss Agatha renamed to Slain Witch (consistent with other undeads like banshee, lich, ghoul, demon)
-Dead Deathlord renamed to Slain Deathlord (consistent with other undeads of this type like banshee, lich, ghoul, demon)
- Insane Shield from 3% to 2% physical protection, cap from 50 to 72
- Angel Shield maxhp from 10% to 7%, defense from 41 to 37
- Black Demon Shield maxhp from 10% to 6%, defense from 40 to 36
- Elder Helmet from maxMP from 8% to 6% 55
- Black Helmet physical protection from 5% to 4%, cap from 50 to 90
- Master Helmet cap from 60 to 21
- Guardian Armor physical protection from 5% to 4% cap from 48 to 82
- Black Boots armor from 6 to 4, cap from 90 to 34
- Master Boots cap from 90 to 12
- Hero Boots cap from 90 to 10, armor from 3 to 2
- Godly Backpack slots from 26 to 28
- Grudul Armor, armor from 11 to 13, cap from 120 to 80, protection physical from 3% to 2%
- Royal Scale Robe from 3% physical to 5% fire
- Lethal Sword cap from 100 to 135, from 1 handed to 2 handed, maxhp% from 10 to 8, defense from 40 to 34
- Thor Hammer from 47/40 to 48/36, max% mana from 20% to 15%, cap to 85
- Dark Axe from atk 59 to 55, +3 axe skill, cap from 40 to 96
- Necromancer robe from 70 cap to 27 cap, armor from 12 to 10
- Black Armor maxhp% from 7% to 5%
- Fire Robe from 100 cap to 22 cap
- Hero Armor maxhp% from 10% to 8%
- Flame Axe defense from 39 to 30, attack speed from 20% to 15%
- Heavy Mace defense from 39 to 28 maxmana% from 25% to 20%
- Steel Mace defense from 38 to 35
- Crystal Club defense from 35 to 31, maxmana from 20% to 15%
- Demonic Axe from 15% to 12% attack speed
- Crystal Sword defense from 35 to 34 cap from 90 to 60, maxhp from 12% to 10%, +3 sword skill (physical protection removed)
- Demonic Sword defense from 38 to 35 cap from 110 to 80, maxhp from (physical protection removed)
- Heavenly Axe attack speed from 25% to 20% from 2 handed to 1 handed, from 55/15 to 55/33, cap from 100 to 120
- Infinity Sword from defense from 39 to 36, cap from 120 to 84, maxhp% from 15% to 12%, fire & (physical protection removed)
- Heavenly Sword from 2 handed to 1 handed, from 55/15 to 54/38, +5 skill shield, +5 skill sword, cap from 100 to 74, fire & (physical protection removed)
- Heavenly Club renamed to Heavenly Hammer, from 55/15 to 54/35 maxmana from 25% to 20%, from 2 handed to 1 handed, +5 club skill
- Ice Mace from 55/40 to 53/31, cap from 130 to 105
- Elder Legs from 9 to 8 armor, maxmana from 11% to 10%
- Master Legs from 2 to 5 armor, cap from 50 to 34
- Black Legs from maxhp 8% to 6%, physical resistance from 5% to 4%, cap from 50 to 95
- Hero legs from 10 to 9 armor
- Demonic helmet fire% from 10% to 8%, armor from 9 to 8, cap from 18 to 29
- Demon Father Helmet, fire% from 15% to 12%, cap from 18 to 31
- Ice Helmet armor from 9 to 7
- Demonic Boots fire% from 10 to 8%, cap from 9 to 13, armor from 3 to 2
- Demonic Armor arm from 17 to 15, fire% from 10 to 8
- Godly Armor maxhp% from 15% to 10%, physical from 10% to 7%
- Ice Armor arm from 18 to 14, cap from 82 to 59
- Demonic Legs fire% from 10 to 8%, maxhp from 5% to 4%
- Godly Legs maxhp% from 15 to 10%, physical from 5% to 4%
- Godly Helmet cap from 50 to 41
- Ice Legs arm from 9 to 8
- Warrior Armor physical from 10% to 7%, maxhp% from 8% to 6% cap from 85 to 119
- Neruk Helmet from 9 to 8 armor from 18 to 30 cap
- Crystal Bonebreaker def from 36 to 25
- Golden Axe from 120 cap to 93 cap, from 47/36 to 49/32
- Flame Sword from 65 cap to 55 cap
- Steel Hammer from 40/32 to 40/29 cap to 71
- Corrupted Axe from 40/32 to 41/27
- Crystal Axe defense from 35 to 29 cap from 65 to 74
- Devils horn armor cap from 32 to 75
Whats New?
*Totally new Dwarf Dungeon
*Totally new Hell Dungeon
Whats Fixed?
*Bugged Tiles
*Death Wand can be used only by mages/druids
*Added lvl 60 doors to entrace of rorina part 2 quest
*Fixed rope spot at Edron entrace of north east custom area
*Removed extra ladder at Fibula Castle
*Fixed ladder place at Fibula Castle
*Fixed rope spot at black knight quest
*Fixed wall border bug at PoI Entrace
*Fixed rope spot at PoI
*Removed a rock at Heavenia, so after you go up you're not stuck
*Fixed clickable book at Dwarf Dungeon
*Fixed doors at +1 floor of Carlin Castle Event