The idea is balance the server as much as posible(being highrate). Mages shouldn't hunt 24/7 getting profit and keep buying SD's from shop and paladins/knights shouldn't need 2-3 MC's making runes(uhs) to hunt, since they're cheap enough(2k only).
This is an RPG server, ofcourse you'll get more ob's on a war ot with 40 players online that only logged in to fight. The delay between floor changes is intentional to avoid the stair jumping.. this make knight's useless in hunts. This way nobody ever needs a blocker, a level 40 mage/paladin can profit in demons without being afraid to be killed and getting insane exp.Maybe make it harder to level mages. It is nothing to level a mage up to level 80 in 10 hours of game play, as can mana fluid your runes and still profit. Also, I do hope you don't open the server with the same bugs you always have at server start. I'm not trying to be rude, but I've played almost everyone of your releases, and it's always the same; exhaust bug while stair hopping, not being able to walk right away after using stairs/ladder/rope, and poison fields not going away from GS.
I personally enjoy oldwar more than your high-rate, you have a higher chance of fighting team battles there than on your high rate :/
I didn't had delays on changing floors last Triforce and there was 0 knight's in the highscores. This seems to be something that needs to be discussed. I will make a poll so we can give this a solution.The fact that there is no delay is one of the things that attracts me to play 7.4 servers really. I have seen people play knights on every 7.4, and this change is barely going to make Knights any more useful. I bet the only thing it does is make people refrain from joining.
This is an RPG server, ofcourse you'll get more ob's on a war ot with 40 players online that only logged in to fight. The delay between floor changes is intentional to avoid the stair jumping.. this make knight's useless in hunts. This way nobody ever needs a blocker, a level 40 mage/paladin can profit in demons without being afraid to be killed and getting insane exp.
Poison fields were fixed though.