Unknown Soldier
Mapping a map
- Joined
- Oct 30, 2010
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- 301
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Hello everyone,
since by default there are no damage types such as "elementdeath" and "elementholy" available to set in items.xml as attribute, what is the easiest way to make a weapon cause that type of damage (for example 10 physical and 45 death) without getting into the source? A weapon script maybe? How should it look like?
Thanks in advance
Cheers
since by default there are no damage types such as "elementdeath" and "elementholy" available to set in items.xml as attribute, what is the easiest way to make a weapon cause that type of damage (for example 10 physical and 45 death) without getting into the source? A weapon script maybe? How should it look like?
Thanks in advance
Cheers