Laur1
Banned User
Greetings everyone!
I've been working on a 7.6 highrate server for quite a while now, and finally it's becoming to a stage, where I need your opinions on certain things. Also recently, God Qut from the long-term 7.6 server Outcast has contacted me and we decided to work on this one together. The server will be 100% for fun, for solving mysteries and for war. Therefore, we will pay the host from our own pockets, and donations will be disabled, atleast for the beginning. If there will be donation items, all of them will be also available in game, without having to donate. This server is based on Danera 7.6 realmap, which used to have 250+ players online record. However, I've made some big changes.
What is Wintervale all about?
Wintervale is a 7.6 semi-custom realmap, which means that we have unique spawns and quests. Everybody will have something to do, always! There is always a next quest to pass, next riddle to solve, or next rare loot from a boss to get. Only added things in the map are new quests, so cities or theme designs are not changed. Useless hunting areas has been modified and different creatures added, to make them more player-friendly, as there wasn't that many high-level hunting grounds in 7.6 Tibia.
Your opinion?
I will provide more information to you in the future, and an advertisement thread is on it's way, when we're about to launch. However, I need suggestions, feedback and opinions on certain things.
Things to discuss:
- Experience stages: It's supposed to be a highrate server, so people should be able to reach level 100-150 quite easy, but 200 should be hard.I will provide more information to you in the future, and an advertisement thread is on it's way, when we're about to launch. However, I need suggestions, feedback and opinions on certain things.
Things to discuss:
- Shops/NPCs: Currently Djinns and Rashid are located in Thais. I'm thinking about adding them to every city. There will be magic shop NPCs in every city, however basic and most common supplies can be also bought by switches in magic shops.
- Prices of each of the rune backpacks? Currently for example a backpack of SD costs 8,5k. They are 2x, and home-made SDs are 5x.
- Magic level and skill rates?
- Loot rate? Currently loot rate is quite high, so it isn't hard to hunt with profit. More rare items such as MPA, golden legs, MMS etc are fixed to be very rare.
- Frags? Unjustified kill limit for red skull and banishment?
- Ammunition? Burst arrows and power bolts mainly, should they be only conjureable or also buyable in paladin shops? Mages will likely use burst arrows.
- Stone Skin Amulets? Only lootable or buyable from shop? How about making them only buyable from some harder-to-reach NPC, than just normal Djinns?
- Houses? Shouldn't they be quite expensive, specially the most wanted houses? Price per square meter?
- Demona? It is currently as it is in Tibia. I thought about adding a creature 'Infernalist' and fill Demona with them. It is hard to reach so some better creatures than Warlocks could fit there?
- Anything else? Do you have something particular in mind? Let me know and we'll see what I can do.
I will add more information and answer questions and feedback as much as I can. Please state your opinions and tell me when kind of server do you want! Let's make a great 7.6 realmap server, where everybody is having fun without getting bored!
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