Flatlander
Species Developer
Hello everyone!
You may or may not know that I have been working on an insanely custom project.
But I have realized that the server I have been making is... well really challenging.
Mostly because I like challenging things. I feel it is more fun to be challenged than to just complete easy repetitive tasks over and over again. (Sadly most MMOs are exactly that, repetitive easy tasks that you do over and over again)
My questions is, do you like challenging servers. Would you play a game if...
So I ask again, would you play a challenging custom server?
(I don't make Polls because I don't really care about the majority, I'd rather people actually voice their opinions, give feedback and constructive criticism)
You may or may not know that I have been working on an insanely custom project.
But I have realized that the server I have been making is... well really challenging.
Mostly because I like challenging things. I feel it is more fun to be challenged than to just complete easy repetitive tasks over and over again. (Sadly most MMOs are exactly that, repetitive easy tasks that you do over and over again)
My questions is, do you like challenging servers. Would you play a game if...
- If Monsters had better AI, they could work together, decide who to attack based on Threat Analysis, choose to use Area spells when players are grouped.
- If Quests were randomized, and you didn't know exactly what to do, or exactly what was going to happen, AND you had a time limit.
- If there were no set spawns, each time you go to a mountain, you never know what will be there, or what challenges you will face.
- If monsters patrolled, and you could sneak past them, meaning just because you run into a extremely dangerous monster, doesn't mean you have to fight it, you could possibly sneak by it, or retreat before it notices you. (This also means monsters that are too dangerous for normal players could be anywhere, or spawn anywhere, without it being truly unfair)
- If Abilities and Spells required skill, you had to aim your heals, use barriers at the right time to block incoming attacks, and so did the monsters you fought. (Simulated intelligence)
- If you had to eat food, drink water, and rest to survive, and you can die to starvation, dehydration, and lack of sleep. (Survival gameplay)
- If there were no protection zones, not one place on the server including the temple and depot where you are 100% safe. (There will be town guards, and a protection spell cast on anyone inside of a town, but it DOES NOT make you immune or completely safe)
So I ask again, would you play a challenging custom server?
(I don't make Polls because I don't really care about the majority, I'd rather people actually voice their opinions, give feedback and constructive criticism)