Yeah Ill be supplying the users with a binary download.
You might want to include your GMP, SDL, and any other DLLs in those devpaks. There's plenty of people too lazy to go find those as well... <_<
Yeah Ill be supplying the users with a binary download.
Thanks. I busted my ass for all those graphical improvements for the 0.3.0 release. Now we're more focused on feature completion, though.
I hope by "TFS" you meant "OTServ"...I'd consider this project one of the most important in OTserv history (next to the core files itself, also: TFS, RME & Sim0ne's Editor, and IP changers)!
A completely free 2D mmorpg.Yes, ofcource it is. When you got the client and the server. You are seperated from CipSoft and only bound by their protocol for tibia (tho, that is rather easy to change if we'd like too)
Just a few little gui things I could point out such as the name positioning and color, looks like the armor doesn't fit in the slot, and the megaphone icon should only have one ) symbol if its going to be a default message, and have two )) when hes yelling
Other than that, it looks like its made enormous progress from the last time I checked it out, great job on it
Wow, last time I took a look at it (over a year ago) it was completely messed up, many things just didn't work. Now it looks way better.
I'm also considering the possibility of using it as the official client of my server (blocking the use of any other client), it will even reduce the botters
I'd consider this project one of the most important in OTserv history (next to the core files itself, also: TFS, RME & Sim0ne's Editor, and IP changers)!
If you have an E-mail you can donate to for your hard work please let me know!
Red
Like nfries said, TFS is made from OTserv.
So basically, you could use this client and change the lighting anytime? (isn't this cheating?)
please don't add an ambient light feature to the client when the lighting is finished... that ruins the point of torches and light spells, if a server wants full light they can script it.
alright...well can you at least make it a parameter I can exclude in the project, or comment the areas and I will make it a parameter.