alright...well can you at least make it a parameter I can exclude in the project, or comment the areas and I will make it a parameter.
Or you can just remove it from options yourself.Yes, we can make something like a define that you can use like:
NO_LIGHT_CONTROL
Do you think you could add a mana bar under the health bar and above the name?
I think it would be a very helpful addition
Why don't you make the client respond to certain lua functions? For instance, you can force a player's client close a specific window or open the options dialog through a lua function.
@the first one: I'll look into it.
@second one: it's like that?
Looks perfect now, you knew just what to change. And the second one, what do you mean? The megaphone icon? Yes, I just checked and its one ) for default messages if you want to fix something that small. I could point out a couple other small things if you're not busy enough to ignore those temporarily
Looks perfect now, you knew just what to change. And the second one, what do you mean? The megaphone icon? Yes, I just checked and its one ) for default messages if you want to fix something that small. I could point out a couple other small things if you're not busy enough to ignore those temporarily
Yep, kilouco fixes the minor issues with the implementations. Khaos and I actually do the implementing. He's like our editor.I am supose to do the "small fixes" of YATC, so you can tell me all and I can fix them. But probably a have already figured a lot but there is a queue of fixes to work on.
Maybe, maybe not. It's hard to tell with vsync on.does using the basic lighting in GL instead of the advanced lighting give a greater FPS?
I am supose to do the "small fixes" of YATC, so you can tell me all and I can fix them. But probably a have already figured a lot but there is a queue of fixes to work on.
- The text for hp/mana is a darker grey
- There should be two experience bars, one for showing the actual exp number, and one for just showing the level. Hovering over the first one shows the exp needed for next level, and current exp / hour, and the second shows % till level
- The "-" and "x" buttons on the skills window should be further right, to the edge
- The color for the experience bars should be dark red
- Color for skill bars should be a darker green
- The skill bar and number display should go all the way across the skill window
- Still needs the "server log" window
- Damage that should go in server log should be white
- No scroll bar in the default chat
Thats all I can see from that latest screenshot
Add an option to disable RSA encryption. It's a total waste to use since both public and private keys are known to everyone. It'll give a tiny performance increase, but well. For OTs it's just a waste.
If you add it into the client. I'll add it into TFS.
Add an option to disable RSA encryption. It's a total waste to use since both public and private keys are known to everyone. It'll give a tiny performance increase, but well. For OTs it's just a waste.
If you add it into the client. I'll add it into TFS.
The option will make OTServ unable to serve anyone but YATC users, if they choose to use it. This is bad.
Would be a good way to make custom clients and force users to connect with a custom client. I see this as a positive thing not negative.
I hope by "TFS" you meant "OTServ"..