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Daffik

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This is the issue i am having i cannot log in to my OT server.
It just says your character list is loading. please wait. but nothing happens it just sits with that message forever.
I have forwarded all of my ports, 80, 7171, 7172, 3306.
I thought the issue was port 80 wasn't open, then realised that Apache was using the port, so i changed the config of my Apache to use port 801, i then tried forwarding port 801 and i am still getting the same issue.
I have all the correct info set up in my config.lua file.
whats worse is since doing this my local host and phpmyadmin are not working, so i think i might change that back.

Any idea or thoughts on this would be really appreciated,
Thanks in advance,
Daffik.
 
Make sure set the ip than you have on your config.Lua be your global ip, you can get it on cualesmiip.com
Also you can log in your own server using 127.0.0.1 or localhost
 
Make sure set the ip than you have on your config.Lua be your global ip, you can get it on cualesmiip.com
Also you can log in your own server using 127.0.0.1 or localhost
Its still not working, i can load my 10.10 server but this 10.95 just keeps giving me the same issue.
Surely all my ports are open and working or i wouldn't be able to run and log into the 10.10 server?
I do not know where to go from here...
 
Its still not working, i can load my 10.10 server but this 10.95 just keeps giving me the same issue.
Surely all my ports are open and working or i wouldn't be able to run and log into the 10.10 server?
I do not know where to go from here...
Your config.lua please. And u me ver logged in ur server 10.95?
 
Your config.lua please. And u me ver logged on ur server 10.9?

And u me ver logged in ur server 10.95?
did u mean have i ever logged in, and itf so thats a "no".

-- Combat settings
-- NOTE: valid values for worldType are: "pvp", "no-pvp" and "pvp-enforced"
worldType = "pvp"
hotkeyAimbotEnabled = true
protectionLevel = 7
killsToRedSkull = 6
killsToBlackSkull = 9
pzLocked = 60000
removeChargesFromRunes = false
timeToDecreaseFrags = 3 * 60 * 60 * 1000
whiteSkullTime = 10 * 60 * 1000
stairJumpExhaustion = 1500
experienceByKillingPlayers = false
expFromPlayersLevelRange = 200

-- Connection Config
-- NOTE: maxPlayers set to 0 means no limit
ip = "127.0.0.1"
bindOnlyGlobalAddress = false
loginProtocolPort = 7171
gameProtocolPort = 7172
statusProtocolPort = 7171
maxPlayers = 1000
motd = "Ocera Global"
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Ocera"
statusTimeout = 5000
replaceKickOnLogin = true
maxPacketsPerSecond = 25

enableLiveCasting = true
liveCastPort = 7173

-- Deaths
-- NOTE: Leave deathLosePercent as -1 if you want to use the default
-- death penalty formula. For the old formula, set it to 10. For
-- no skill/experience loss, set it to 0.
deathLosePercent = -1

-- Houses
-- NOTE: set housePriceEachSQM to -1 to disable the ingame buy house functionality
housePriceEachSQM = 500
houseRentPeriod = "weekly"

-- Item Usage
timeBetweenActions = 200
timeBetweenExActions = 1000

-- Map
-- NOTE: set mapName WITHOUT .otbm at the end
mapName = "global"
mapAuthor = "Mitsuig"

-- Market
marketOfferDuration = 7 * 24 * 60 * 60
premiumToCreateMarketOffer = false
checkExpiredMarketOffersEachMinutes = 60
maxMarketOffersAtATimePerPlayer = 100

-- MySQL
mysqlHost = "127.0.0.1"
mysqlUser = "OTServ10.95new"
mysqlPass = "L51tsaQc5czVXVLj"
mysqlDatabase = "OTServ10.95new"
mysqlPort = 3306
mysqlSock = ""
passwordType = "sha1"

-- Misc.
allowChangeOutfit = true
freePremium = true
kickIdlePlayerAfterMinutes = 30
maxMessageBuffer = 4
emoteSpells = false
classicEquipmentSlots = false

-- Rates
-- NOTE: rateExp is not used if you have enabled stages in data/XML/stages.xml
rateExp = 2
rateSkill = 35
rateLoot = 4
rateMagic = 12
rateSpawn = 6

-- Monsters
deSpawnRange = 2
deSpawnRadius = 50

-- Stamina
staminaSystem = true

-- Scripts
warnUnsafeScripts = true
convertUnsafeScripts = true

-- Startup
-- NOTE: defaultPriority only works on Windows and sets process
-- priority, valid values are: "normal", "above-normal", "high"
defaultPriority = "high"
startupDatabaseOptimization = false

-- Status server information
ownerName = "Daffik"
ownerEmail = ""
url = ""
location = "England"
 
And u me ver logged in ur server 10.95?
did u mean have i ever logged in, and itf so thats a "no".

-- Combat settings
-- NOTE: valid values for worldType are: "pvp", "no-pvp" and "pvp-enforced"
worldType = "pvp"
hotkeyAimbotEnabled = true
protectionLevel = 7
killsToRedSkull = 6
killsToBlackSkull = 9
pzLocked = 60000
removeChargesFromRunes = false
timeToDecreaseFrags = 3 * 60 * 60 * 1000
whiteSkullTime = 10 * 60 * 1000
stairJumpExhaustion = 1500
experienceByKillingPlayers = false
expFromPlayersLevelRange = 200

-- Connection Config
-- NOTE: maxPlayers set to 0 means no limit
ip = "127.0.0.1"
bindOnlyGlobalAddress = false
loginProtocolPort = 7171
gameProtocolPort = 7172
statusProtocolPort = 7171
maxPlayers = 1000
motd = "Ocera Global"
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Ocera"
statusTimeout = 5000
replaceKickOnLogin = true
maxPacketsPerSecond = 25

enableLiveCasting = true
liveCastPort = 7173

-- Deaths
-- NOTE: Leave deathLosePercent as -1 if you want to use the default
-- death penalty formula. For the old formula, set it to 10. For
-- no skill/experience loss, set it to 0.
deathLosePercent = -1

-- Houses
-- NOTE: set housePriceEachSQM to -1 to disable the ingame buy house functionality
housePriceEachSQM = 500
houseRentPeriod = "weekly"

-- Item Usage
timeBetweenActions = 200
timeBetweenExActions = 1000

-- Map
-- NOTE: set mapName WITHOUT .otbm at the end
mapName = "global"
mapAuthor = "Mitsuig"

-- Market
marketOfferDuration = 7 * 24 * 60 * 60
premiumToCreateMarketOffer = false
checkExpiredMarketOffersEachMinutes = 60
maxMarketOffersAtATimePerPlayer = 100

-- MySQL
mysqlHost = "127.0.0.1"
mysqlUser = "OTServ10.95new"
mysqlPass = "L51tsaQc5czVXVLj"
mysqlDatabase = "OTServ10.95new"
mysqlPort = 3306
mysqlSock = ""
passwordType = "sha1"

-- Misc.
allowChangeOutfit = true
freePremium = true
kickIdlePlayerAfterMinutes = 30
maxMessageBuffer = 4
emoteSpells = false
classicEquipmentSlots = false

-- Rates
-- NOTE: rateExp is not used if you have enabled stages in data/XML/stages.xml
rateExp = 2
rateSkill = 35
rateLoot = 4
rateMagic = 12
rateSpawn = 6

-- Monsters
deSpawnRange = 2
deSpawnRadius = 50

-- Stamina
staminaSystem = true

-- Scripts
warnUnsafeScripts = true
convertUnsafeScripts = true

-- Startup
-- NOTE: defaultPriority only works on Windows and sets process
-- priority, valid values are: "normal", "above-normal", "high"
defaultPriority = "high"
startupDatabaseOptimization = false

-- Status server information
ownerName = "Daffik"
ownerEmail = ""
url = ""
location = "England"
Sorry Im mexican autocorrect... xD and what about the console?
 
But it show any issue or error like that?
Had some level door loading issues and some quest door loading issues, but other than that it all runs fine, eve states the npc, houses and monster loaded and the server is online :/
Tbh i dled the tfs, do you think if i compiled my own, it will make any differance?
 
Had some level door loading issues and some quest door loading issues, but other than that it all runs fine, eve states the npc, houses and monster loaded and the server is online :/
Tbh i dled the tfs, do you think if i compiled my own, it will make any differance?
Does your map have at least 1 town id? And does the player have a town id of at least 1?
 
If you're trying online instead of local and only YOU can't login:

Press Start+r and type CMD (in otherwords open prompt)
check your ipconfig typing: ipconfig /all
Look for your IPv4 adress (which is your pc adress in your local network)

Once you have it, register in your hosts file as

IPv4 yourip.goeshere.com


example:

192.168.0.10 myserver.ddns.net

(hosts file can be found here in windows 7: C:\Windows\System32\drivers\etc)
 
If you're trying online instead of local and only YOU can't login:

Press Start+r and type CMD (in otherwords open prompt)
check your ipconfig typing: ipconfig /all
Look for your IPv4 adress (which is your pc adress in your local network)

Once you have it, register in your hosts file as

IPv4 yourip.goeshere.com


example:

192.168.0.10 myserver.ddns.net

(hosts file can be found here in windows 7: C:\Windows\System32\drivers\etc)
ok i have my IPv4
im not sure what you want meto to with in in C:\Windows\System32\drivers
Do you want me to save a notepade file with my IPv4,
like this : 192.168.0.*** myservername.ddns.net
and if so what do i save the file type as?
 
Code:
# Copyright (c) 1993-2009 Microsoft Corp.
#
# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
#
# This file contains the mappings of IP addresses to host names. Each
# entry should be kept on an individual line. The IP address should
# be placed in the first column followed by the corresponding host name.
# The IP address and the host name should be separated by at least one
# space.
#
# Additionally, comments (such as these) may be inserted on individual
# lines or following the machine name denoted by a '#' symbol.
#
# For example:
#
#      102.54.94.97     rhino.acme.com          # source server
#       38.25.63.10     x.acme.com              # x client host

# localhost name resolution is handled within DNS itself.
#    127.0.0.1       localhost
#    ::1             localhost
192.168.1.10     yourserverip.ddns.net

Here, my IPv4 is 192.168.1.10 and yourserverip.ddns.net is my ip.

The hosts file is located in that address i gave you.

KGUHuvG.png
 
Last edited:
Code:
# Copyright (c) 1993-2009 Microsoft Corp.
#
# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
#
# This file contains the mappings of IP addresses to host names. Each
# entry should be kept on an individual line. The IP address should
# be placed in the first column followed by the corresponding host name.
# The IP address and the host name should be separated by at least one
# space.
#
# Additionally, comments (such as these) may be inserted on individual
# lines or following the machine name denoted by a '#' symbol.
#
# For example:
#
#      102.54.94.97     rhino.acme.com          # source server
#       38.25.63.10     x.acme.com              # x client host

# localhost name resolution is handled within DNS itself.
#    127.0.0.1       localhost
#    ::1             localhost
192.168.1.10     yourserverip.ddns.net

Here, my IPv4 is 192.168.1.10 and yourserverip.ddns.net is my ip.

The hosts file is located in that address i gave you.

KGUHuvG.png

This may seem like a stupid question, but how do i know what my DDNS is?
my config is set up to localhost and 127.0.0.1 so i did what u said and added:
192.168.1.*** localhost
&
192.168.1.*** 127.0.0.1
but im not sure if that is correct as i do not know what my DDNS is.
 
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