E
Evil Puncker
Guest
that is how it should be, otherwise there will be exploits, and since I started tibia in 7.4 it was like this already
I didn't explained well, so here we go
If you are in battle, the option "Leave Party" dissapear, that's not corret (atleast in old versions)
But if you aren't in battle, the option appear normally
getting this error when trying to compile with your latest fixes ezzz
1>exception.obj : error LNK2001: unresolved external symbol _MiniDumpWriteDump@28
1>c:\users\new\documents\visual studio 2010\Projects\OTHIRE\Release\OTHIRE.exe : fatal error LNK1120: 1 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
could you help me out
And for last, some Creature Events isn't working too (onDie, onKill, onAdvance)
In creatureevent.cpp, search for the function void CreatureEvent::executeOnDie(Creature* creature, Item* corpse)
Change that line:
Code:m_scriptInterface->callFunction(2, false);
To this:
Code:m_scriptInterface->callFunction(2);
Now search for the function void CreatureEvent::executeOnKill(Creature* creature, Creature* target, bool lastHit)
Change that line:
To this:Code:m_scriptInterface->callFunction(3, false);
Code:m_scriptInterface->callFunction(3);
And now search for the function void CreatureEvent::executeOnAdvance(Player* player, levelTypes_t type, uint32_t oldLevel, uint32_t newLevel)
Change that line:
To this:Code:m_scriptInterface->callFunction(4, false);
Code:m_scriptInterface->callFunction(4);
Hope you enjoy guys
Yes dude!, but I have used the last source of github, maybe Ezzz was fix it, so I don't know if I need to change that lines of code. Thank you very much.
that is correct in 7.72 iirc. avesta also does thisI didn't explained well, so here we go
If you are in battle, the option "Leave Party" dissapear, that's not corret (atleast in old versions)
But if you aren't in battle, the option appear normally
Do you have github for that?
No, it's for a own project, have more modifications