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Put it all here - Which vocation needs the bigger boost?

Which vocation needs the most improvement?

  • Knights / Elite Knights

    Votes: 47 42.7%
  • Paladins / Royal Paladins

    Votes: 21 19.1%
  • Sorcerer / Master Sorcerer

    Votes: 21 19.1%
  • Druid / Elder Druid

    Votes: 21 19.1%

  • Total voters
    110

Sharp

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Instead, of making 100 threads about knights needing faster attack etc, post which vocation you think should be improved the most.
 
Paladins is so overpowered, they can come in and spam mas san etc. Bring tha real exhaust back plix? ;]
 
I hit 300~ to creatures with EXEVO MAS SAN, and I don't think that is a big deal...

Paladins must not be changed. ^^
 
its kinda stupid....all almost chose pals and mages..so there is much of them and they vote for themselvs....what the point
 
Druids damage should be lowered???????????????????????????
Ive said it so many times now..
Druids are way overpowered if you compare them to sorcerers.

Sorcerers = damage (higher than druid, way higher)
Druids = healing (higher than sorcerer, way higher)

A sorcerer shouldnt be able to heal full with exura gran,
but druids should.
Lets say a sorcerer battles a druid, both lv 50 ml 50.
The sorcerer should be able to hit around 150 sd damage,
while the druid should barely hit 110+.


And I think knights are fine as they are.
 
Druids damage should be lowered???????????????????????????
Ive said it so many times now..
Druids are way overpowered if you compare them to sorcerers.

Sorcerers = damage (higher than druid, way higher)
Druids = healing (higher than sorcerer, way higher)

A sorcerer shouldnt be able to heal full with exura gran,
but druids should.
Lets say a sorcerer battles a druid, both lv 50 ml 50.
The sorcerer should be able to hit around 150 sd damage,
while the druid should barely hit 110+.


And I think knights are fine as they are.

U just say this because ur a sorcerer. In fact, if you'd be fair sorcerers won't need to be changed at all, it's the knights that need a boost
 
Omg, what is the problem.. Sorcerers shouldnt be worse then an druid in pvp, Druids got so much more advantage like Paralyze, Trees.. And still does the same freaking damage as sorcs. And when you lowered the magwall exhaust the trees was still able to spamm, COULD YOU FIX THE DAMN SORCERERS BETTER OR FOR GODS SAKE LOWER THE DRUIDS ABILITIES.
 
Druids damage should be lowered???????????????????????????
Ive said it so many times now..
Druids are way overpowered if you compare them to sorcerers.

Sorcerers = damage (higher than druid, way higher)
Druids = healing (higher than sorcerer, way higher)

A sorcerer shouldnt be able to heal full with exura gran,
but druids should.
Lets say a sorcerer battles a druid, both lv 50 ml 50.
The sorcerer should be able to hit around 150 sd damage,
while the druid should barely hit 110+.


And I think knights are fine as they are.



150 sd damage for sorcs and druids 110? Are you serious? So you actually think its fair if we need 25 mages to combo a 250 royal paladin?

Yeah, right.
 
Knight's - fix 130+ healpot.. fix so it heals like 300hp more..

Paladin's..fix the great spirit potion so it gain like 150 mana more..

Sorcerer's..Raise the ue's like 100-150 dmg more..

Druid's.. Good as the are..

Who think this will work?..

whit a 200+ pally u hit MAX 300 whit mas san on players.. also assassin stars sux..it's not so often u get a 200+hit whit assas on players whit eq..when u spam mas san assassin stars dont work..

i saw 1 knight hit 900 on a mage "whitout" eq..at inq quest..not often a knight hit 300+ on players whit eq.

200+ mage make more dmg whit sd's than a paladin combo..and the sd's is fast to throw.


i dont see the problem.. voc's are great balanced allreaddy..pallys need higher managain whit a gsp/sorcerers need higher dmg whit ue's/druid's r great as they r/knight's need to heal like 300hp more whit 130+ pot.
 
Sorry for bringing up this topic again, but has the softcore staff made any changes about this? Especially changed the druids? Just expierenced their power myself and it was really annoying that it took only 2 not so high druids to take me down way too easily. Or are two lvl 100 druids supposed to make 800 dmg (pvp) toghether, with sds?
 
150 sd damage for sorcs and druids 110? Are you serious? So you actually think its fair if we need 25 mages to combo a 250 royal paladin?

Yeah, right.

Have you ever played real Tibia at all?
I can make a fuckin tibicam of both sides (sorc and druid) and prove to you the difference in both rune AND spell damage.


@ Ice~

Actually as you know I'm not gonna play here anymore and yet I still think druids own sorcerers here and it should be fixed.

Its way unfair when people start a sorc here without knowing that druid is exactly the same, but with some nice extra tricks?

Guess what, they HAVE these spells because they are supposed to do LOW damage and HEAL more.

Nothing personal but I think the only reason you disagree with me is because you're a druid.
 
Knights are over powered aswell lol they hit like 1k + some times on monsters thats so gay :S
 
Knights healing should be changed,

a lvl 60 Master soloed my 90 elite, because hes sd's hited way higher then my great health potion chould heal,
and use an uh is an suicide joke...

I tested 2 runes of uh's and both healed 50-70 hp each.. on an 90 elite...

make uh's have alot higher healing.
 
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