1>c:\users\server\desktop\nostalrius-master\src\combat.cpp(1036): warning C4018: '<=': signed/unsigned mismatch
1>c:\users\server\desktop\nostalrius-master\src\combat.cpp(1242): warning C4018: '<': signed/unsigned mismatch
1>commands.cpp
1>condition.cpp
1>c:\users\server\desktop\nostalrius-master\src\condition.cpp(759): warning C4189: 'ret': local variable is initialized but not referenced
1>c:\users\server\desktop\nostalrius-master\src\player.cpp(2740): warning C4018: '>=': signed/unsigned mismatch
1>c:\users\server\desktop\nostalrius-master\src\player.cpp(2741): warning C4018: '>=': signed/unsigned mismatch
1>c:\users\server\desktop\nostalrius-master\src\player.cpp(2742): warning C4018: '>=': signed/unsigned mismatch
1>c:\users\server\desktop\nostalrius-master\src\player.cpp(2746): warning C4018: '>=': signed/unsigned mismatch
1>c:\users\server\desktop\nostalrius-master\src\player.cpp(2747): warning C4018: '>=': signed/unsigned mismatch
1>c:\users\server\desktop\nostalrius-master\src\player.cpp(2748): warning C4018: '>=': signed/unsigned mismatch
LoLI think Ezz wants to keep this only for 7.7 replica, but I can create another repo editing this kind of stuff.
Also got a question and maybe you know, does this server works with the uh trap? or that was removed before 7.7?
Thanks in advance.
Do you have a website to use on this server? for example? I tested some more the database of errors
is normal many warning compilling ?
Code:1>c:\users\server\desktop\nostalrius-master\src\combat.cpp(1036): warning C4018: '<=': signed/unsigned mismatch 1>c:\users\server\desktop\nostalrius-master\src\combat.cpp(1242): warning C4018: '<': signed/unsigned mismatch 1>commands.cpp 1>condition.cpp 1>c:\users\server\desktop\nostalrius-master\src\condition.cpp(759): warning C4189: 'ret': local variable is initialized but not referenced 1>c:\users\server\desktop\nostalrius-master\src\player.cpp(2740): warning C4018: '>=': signed/unsigned mismatch 1>c:\users\server\desktop\nostalrius-master\src\player.cpp(2741): warning C4018: '>=': signed/unsigned mismatch 1>c:\users\server\desktop\nostalrius-master\src\player.cpp(2742): warning C4018: '>=': signed/unsigned mismatch 1>c:\users\server\desktop\nostalrius-master\src\player.cpp(2746): warning C4018: '>=': signed/unsigned mismatch 1>c:\users\server\desktop\nostalrius-master\src\player.cpp(2747): warning C4018: '>=': signed/unsigned mismatch 1>c:\users\server\desktop\nostalrius-master\src\player.cpp(2748): warning C4018: '>=': signed/unsigned mismatch
Done - I haven't compiled the game server yet so this is untested, but it should get you off the ground =)
Znote AAC for Nostalrius 7.7:
MEGA (https://mega.nz/#!M1MXnaLZ!gcG7cKfzQzoN3ApP7aB7JOH1YPCoGWnEBBarBXyTM7Q)
Updated Schema:
MEGA (https://mega.nz/#!BlVVDQbZ!d5nlRr3dRNhwr0aHKuQ-ceStXbwPbLrBUpHrpEIKEyM)
CMake Error at CMakeLists.txt:41 (add_executable):
Cannot find source file:
/home/nostal/src/weapons.cpp
Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp
.hxx .in .txx
CMake Error: CMake can not determine linker language for target: tfs
CMake Error: Cannot determine link language for target "tfs".
-- Generating done
-- Build files have been written to: /home/nostal/build
make
Scanning dependencies of target tfs
make[2]: *** No rule to make target `CMakeFiles/tfs.dir/build'. Stop.
make[1]: *** [CMakeFiles/tfs.dir/all] Error 2
make: *** [all] Error 2
What am I doing wrong?
Code:CMake Error at CMakeLists.txt:41 (add_executable): Cannot find source file: /home/nostal/src/weapons.cpp Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx CMake Error: CMake can not determine linker language for target: tfs CMake Error: Cannot determine link language for target "tfs". -- Generating done -- Build files have been written to: /home/nostal/build
Code:make Scanning dependencies of target tfs make[2]: *** No rule to make target `CMakeFiles/tfs.dir/build'. Stop. make[1]: *** [CMakeFiles/tfs.dir/all] Error 2 make: *** [all] Error 2
maybe spells are wrong there, doing diferents hit damage in a group of creatures, i don't remenber this in old tibia
check at guild.cpp or ioguild.cppHey @Ezzz just a quick question. This contains working guild wars correct? Just without shields, or would that be something we need to create?
check at guild.cpp or ioguild.cpp
i haven't checked nostalrius files but maybe it works via websiteFrom what I saw it is enabled, but I dont see the talkactions for it. I'll check more in depth tomorrow but in the mean time I figured the question wouldn't hurt.
Cannot open include file: 'wx/defs.h':
edit guild / guildwars.php and remove that buttom c:Guild Wars work 100% through the website - only thing is on the website's end, you can disband the guild before the war is even finished. But that's on the webacc's end, not the server..
On another note, trying to compile the remere's map editor you have for this but run into this error.
Any help?
Code:Cannot open include file: 'wx/defs.h':
there is no item editor, but you can do everything and easier, just by writing inside the srv.edit guild / guildwars.php and remove that buttom c:
btw you have item editor for this server?
i know but its a pain in the but if someone have to add almost 900 items :Sthere is no item editor, but you can do everything and easier, just by writing inside the srv.
i know but its a pain in the but if someone have to add almost 900 items :S