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Nostalrius 7.7

monsters are not 7.7 formulas. Dragon lord, warlock, etc uses spell maybe MAX 1 time / 10 seconds. Monsters are way to easy.
Sprite for "shooting runes" is wrong. It looks like you shoot wand of vortex when you shoot hmm, etc
 
monsters are not 7.7 formulas. Dragon lord, warlock, etc uses spell maybe MAX 1 time / 10 seconds. Monsters are way to easy.

Yess, monsters have chances incorrect, 1 year for walock attack, and rune spells have variation damage area
 
It's only me or Spellbook it's not working?

Works for me.

Spellbook buged and many others things there

It's fine to say that something is broken, but without saying "how" a thing is broken, it makes the feedback useless.

If you're having a problem with the spellbook (or other things), can you say how its broken. Eg Text formatting in the book is showing for wrong vocation/has no formattin, The spell book is blank, Nothing happens when you right click the spell book, There is no spellbook item and/or looking at the spellbook has no description?

Also Any errors in console when using the spellbook?
 
Works for me.

It was only my mistake, I changed the spell system to 7.4 and forgot to change spellbook.lua, now it works!

WD87j2Q.png
 
its pretty simple
1. Login to your server on any character.
2. Put server files:
data/items/items.otb
data/world/(all files)

In folder data of OTClient. It will look like this:

9043GOG.png


Then in OTClient open Terminal (CTRL+T) and type:
PHP:
g_things.loadOtb('items.otb')
Then (replace 'ots' with your map name):
PHP:
g_map.loadOtbm('ots.otbm')
@Itutorial
 
its pretty simple
1. Login to your server on any character.
2. Put server files:
data/items/items.otb
data/world/(all files)

In folder data of OTClient. It will look like this:

9043GOG.png


Then in OTClient open Terminal (CTRL+T) and type:
PHP:
g_things.loadOtb('items.otb')
Then (replace 'ots' with your map name):
PHP:
g_map.loadOtbm('ots.otbm')
@Itutorial
Nostalrius doesn't have items.otb
 
@Felipe93 I meant open it with RME. This distro has a .srv rather than .otb. I found out how though, its just a custom RME which can be found in the 7.4 version of this. Here in the distro releases.
 
How can I open RME with an updated Image file?

I copied items.srv to the RME\data directory, but it stops loading at 20% if there are new items.
 
Anyone with modern bank npc features (balance, deposit, withdraw) ?
 
Anyone with modern bank npc features (balance, deposit, withdraw) ?

There are some already made functions on behaviordatabase, you have to make the rest yourself, it's actually easy once you follow already existing functions.
 
There are some already made functions on behaviordatabase, you have to make the rest yourself, it's actually easy once you follow already existing functions.

everything is easy, yet 5+ years (?) of development wasn't enough to create and host a RealOTs replica. I tested your server for a few minutes and noticed directly that it is NOT a RealOTs replica with original monsters, etc.

I know you never played old school (due to your low level of knowledge of how exhausts, mana reg, etc works) but the monsters are waaaay off. They're implemented from 8.6+ or something, because they do jack shiiiiit. A level 40 sorc can solo a warlock easy, etc lol.

You said the exact same thing like 3 years ago when you hosted a "RealOTs replica test server" and people couldn't even use wands, spells, and much more. It was unplayable.

This is a nice server, but it's not a RealOTs/Tibia 7.7 replica. I know it's not easy to replicate RealOTs and what not, but no need to lie about it
 
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everything is easy, yet 5+ years (?) of development wasn't enough to create and host a RealOTs replica. I tested your server for a few minutes and noticed directly that it is NOT a RealOTs replica with original monsters, etc.

I know you never played old school (due to your low level of knowledge of how exhausts, mana reg, etc works) but the monsters are waaaay off. They're implemented from 8.6+ or something, because they do jack shiiiiit. A level 40 sorc can solo a warlock easy, etc lol.

You said the exact same thing like 3 years ago when you hosted a "RealOTs replica test server" and people couldn't even use wands, spells, and much more. It was unplayable.

This is a nice server, but it's not a RealOTs/Tibia 7.7 replica. I know it's not easy to replicate RealOTs and what not, but it's so ironic you think everything is so easy yet fail to create anything playable for years.
What's the problem with monsters? Chance of attacks, damage or what?
Warlock RL:
OyTlT1n.png

Warlock Nostalrius:
TIktdUW.png


It seems accurate...
 
What's the problem with monsters? Chance of attacks, damage or what?
Warlock RL:
OyTlT1n.png

Warlock Nostalrius:
TIktdUW.png


It seems accurate...

Numbers on xml file is correct, but in game, if u compare the chances of attack/spells you will see.
For example, wait a orc spearman attack a spear... compare with orc spearman in experiemental realots... look the warlock attack, like 2 minutes to attack a spell
 
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