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A free and open-source MMORPG server emulator written in C++, compatible with OTClientV8 - Saving opened backpacks and sending them onlogin · OTCv8/forgottenserver@08b6839
I as a player would like to see this feature on every server I play. One of the hardest works ingame is to open and relocate all the bps on the interface before a hunt.
As a server owner I will try to have that feature ASAP.
I as a player would like to see this feature on every server I play. One of the hardest works ingame is to open and relocate all the bps on the interface before a hunt.
As a server owner I will try to have that feature ASAP.
Opening container may close already opened container automatically ON CLIENT SIDE (when there is no space on 'containers area' in client), so opening extra containers from server may generate problems for players.
Of course it would be nice to add that LUA function and let OTS devs decide, if they want to risk.
Other problem with opening containers is limit of tibia protocol. You can't open more than 16 containers. Even with OTC and 4 extra bars for containers in client.
Opening container may close already opened container automatically ON CLIENT SIDE (when there is no space on 'containers area' in client), so opening extra containers from server may generate problems for players.
Of course it would be nice to add that LUA function and let OTS devs decide, if they want to risk.
Other problem with opening containers is limit of tibia protocol. You can't open more than 16 containers. Even with OTC and 4 extra bars for containers in client.
I think it could be managed via client, because it's possible to save positions on interface as far as I know, but it's far from easy to implement for now.