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[France] [7.4] [Inferna] [High EXP] [Custom RealMap] [PVP-Enforced] Start: 27-12-2022 18.00 CEST🎅

Server Website/AAC
https://inferna.online/
Server Address
inferna.online
Server Port
7171
Client Protocol
7
ExpGained = ((LevelVictim * 11 / 10) - LevelKiller) * ((VictimExperience / 20) * DamageDealt / TotalDamage) / LevelVictim

you're welcome
Thanks for your countribution

@bolibompa here is real formula for pvp-enfo. We let you choose if you follow the real 7.4 or you keep in your own way
No matter what you get exp from players, ral exp
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The formula now doesnt work we killed level 130 knight and we didnt even get exp at all.
Its so fucked up its broken somehow. I think this should be top priority. I guess me and everyone who plays this server enjoys pvp-enforced.
 
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Thanks for your countribution

@bolibompa here is real formula for pvp-enfo. We let you choose if you follow the real 7.4 or you keep in your own way
No matter what you get exp from players, ral exp
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The formula now doesnt work we killed level 130 knight and we didnt even get exp at all.
Its so fucked up its broken somehow
Yeah put in the real formula 7.4 @bolibompa / nothing to wait for!
 
Well, you can still believe in fairy tales, not confirmed in practice.

Search a million movies from the old tibia and try to find at least one confirming your theories?

I can say that the files in m bank leaked and someone robbed the mayor and I don't know if it's true.

Unlike you, I used to play on this server, I think I know better than a guy who only reads some crap and thinks he's lost his mind xD
 
Please put Kay formula!! Or make a poll! :)
No matter what formula just zoom in pvp enforced

The formula will not be correct anyway, because it is not known how the formula of collecting monster exp from the player worked %

Regular monsters and summons were stealing some pvp enforced
 
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No matter what formula just zoom in pvp enforced

The formula will not be correct anyway, because it is not known how the formula of collecting monster exp from the player worked %

Regular monsters and summons were stealing some pvp enforced
1672343336984.png
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Tampon check formula for this level 69 it shows how much exp they get
Are you sure your formula is correct?
 
Tampon check formula for this level 69 it shows how much exp they get
Are you sure your formula is correct?
I don't have a calculator in my head, I don't calculate formulas, I don't even know what he wrote for patterns xD
If you know what he wrote and you can calculate formulas based on movies, you can calculate yourself

Here have movie guy without promotion give kill :

 
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Would it be possible to copy league of legends with an exp tweak?
For example, if a player gets 5 kills without dying he gets a skull which last until he dies. Could be yellow, green or blue.
Any player who kills a skulled player gets 2x the exp he would normally receive.
 
Would it be possible to copy league of legends with an exp tweak?
For example, if a player gets 5 kills without dying he gets a skull which last until he dies. Could be yellow, green or blue.
Any player who kills a skulled player gets 2x the exp he would normally receive.
Very nice idea! please implement this :D
 
problems of this server:
  • no pvp enfo: level 130 die and get 10% and level 70 solo level 90 get 10%
  • attack person and no PZ -> you can go dp ------> ROFL Feature and not fixed

Fix this and good server
I hope you read my post becouse im real player from Inferna (rl tibia)
 
problems of this server:
  • no pvp enfo: level 130 die and get 10% and level 70 solo level 90 get 10%
  • attack person and no PZ -> you can go dp ------> ROFL Feature and not fixed

Fix this and good server
I hope you read my post becouse im real player from Inferna (rl tibia)
- Attacking somebody gives you 1 minute pz lock (Like it was on Inferna back in days) - Mass healing & Exura sio scales a bit more with level
All updates/fixes are already in affect. (from discord changelog)
you can't enter pz now if you attack, you get 1 minute pz lock.
 
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Make a fresh server restart, with all the fixes and updates will bring back alot more players back. atm Server kinda dead.Maybe fresh restart in 2 days or so, before nostalrius. pay otservlist countdown too and 100+ players
 
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Restart won't help the server if there is no skull system.

Because I'm sorry to say but today's gamers are mostly brainless.

Can you explain to me how much sense a server without skulls makes when you have few people online like 40-60 and there are 3 teams of 15 people on the server and you can't even fight them if you don't have a team of 15 people, because the fight is in 2 -3 people or solo vs 10+ people is impossible especially if you don't have the highest level on server.

This can be compared to this, log on to the war server and go fight solo vs 7 people and try to beat them, and here it's even worse if you have to fight solo or in 2 people with teams of more than 10 people in the team and everyone can attack you because you can't has skulls.

On the pvp server enforced on rl tibia no one killing 8lvl 24/7 with use lvls 100 +

Because everyone was afraid that the enemy will come running when someone writes on trade, and here idiots instead use time for exp on monsters when there is no opposing team, they keep killing the lowest levels on the server that give exit from the server and then the server dies...

In general, it is also not understandable to me how you can get excited by killing single units or small teams, use up to 15 people, after all, such a fight is completely meaningless, it can be compared to a lvl 60 run to a lvl 8 dude who is playing hard and beats rats and shooting at him from the ue without frags limit, after all, it is equally idiotic and pointless ...

In general, the server is nice loot rate is also good real x3 not some cheated like on others
servers, but without skulls, you can't play it normally without a team of 15 people, it's stupid.

I'm for a reboot and making such a server with patches better pvp enforced a little longer advertising and the skull system then it would be really cool.
 
Restart won't help the server if there is no skull system.

Because I'm sorry to say but today's gamers are mostly brainless.

Can you explain to me how much sense a server without skulls makes when you have few people online like 40-60 and there are 3 teams of 15 people on the server and you can't even fight them if you don't have a team of 15 people, because the fight is in 2 -3 people or solo vs 10+ people is impossible especially if you don't have the highest level on server.

This can be compared to this, log on to the war server and go fight solo vs 7 people and try to beat them, and here it's even worse if you have to fight solo or in 2 people with teams of more than 10 people in the team and everyone can attack you because you can't has skulls.

On the pvp server enforced on rl tibia no one killing 8lvl 24/7 with use lvls 100 +

Because everyone was afraid that the enemy will come running when someone writes on trade, and here idiots instead use time for exp on monsters when there is no opposing team, they keep killing the lowest levels on the server that give exit from the server and then the server dies...

In general, it is also not understandable to me how you can get excited by killing single units or small teams, use up to 15 people, after all, such a fight is completely meaningless, it can be compared to a lvl 60 run to a lvl 8 dude who is playing hard and beats rats and shooting at him from the ue without frags limit, after all, it is equally idiotic and pointless ...

In general, the server is nice loot rate is also good real x3 not some cheated like on others
servers, but without skulls, you can't play it normally without a team of 15 people, it's stupid.

I'm for a reboot and making such a server with patches better pvp enforced a little longer advertising and the skull system then it would be really cool.
Yeah needs a skull system, you are not wrong. Like other waropolis example, bring back skulls / frags, but have pvp -enforced and all good.. no frags/limits dont seem to work in this tibia era.
 
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