• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

[USA][7.4] TibiaScape - NO-PVP SERVER LIVE NOW

Server Website/AAC
https://www.tibiascape.com/
Server Address
tibiascape.com
Server Port
7171
Client Protocol
7
Yeah, after playing the server initially, many things are better, others are worse. Basically, mages are just as strong as paladins early, and will become a lot stronger late game. There is no reason to play paladin now if you aim to be competitive, since everything paladins can do, mages will do 10x better. It seems like this server always fucks up the balancing. Last server, paladins were extremely broken at the start, giving a huge unfair advantage; mages were useless.

But the biggest issue of all is Bjorn's ego. I rarely say this, but he is an actual retarded blockhead who can't admit that he is wrong and can't take a serious discussion without insulting or taking any constructive criticism. He is extremely predictable in discussions, and if you call him out on stuff he's done wrong or expressed himself wrongly, he won't take a step back and say "oh sorry I meant to say this," but he gets defensive and lashes out.

The launch was a disaster. Friday 19.00 PM was the time for server launch. The server launched Saturday @ 15:00 PM. This was entirely the players' fault according to Bjorn since we didn't fix our characters or download the client in time before his servers got overloaded / ddosed before launch. The problem is he uploaded the client and made character creation available within 24 hours of the server launch. And instead of actually testing stuff out beforehand, he hoped everything would work on launch. Big surprise it didn't. Another clown move by Bjorn.

It's sad to see this project being led by one of the most braindead insecure people on this planet playing Tibia. It has a lot of promise, but with him at the lead, it's never going to take off.
 
Yeah, after playing the server initially, many things are better, others are worse. Basically, mages are just as strong as paladins early, and will become a lot stronger late game. There is no reason to play paladin now if you aim to be competitive, since everything paladins can do, mages will do 10x better. It seems like this server always fucks up the balancing. Last server, paladins were extremely broken at the start, giving a huge unfair advantage; mages were useless.

But the biggest issue of all is Bjorn's ego. I rarely say this, but he is an actual retarded blockhead who can't admit that he is wrong and can't take a serious discussion without insulting or taking any constructive criticism. He is extremely predictable in discussions, and if you call him out on stuff he's done wrong or expressed himself wrongly, he won't take a step back and say "oh sorry I meant to say this," but he gets defensive and lashes out.

The launch was a disaster. Friday 19.00 PM was the time for server launch. The server launched Saturday @ 15:00 PM. This was entirely the players' fault according to Bjorn since we didn't fix our characters or download the client in time before his servers got overloaded / ddosed before launch. The problem is he uploaded the client and made character creation available within 24 hours of the server launch. And instead of actually testing stuff out beforehand, he hoped everything would work on launch. Big surprise it didn't. Another clown move by Bjorn.

It's sad to see this project being led by one of the most braindead insecure people on this planet playing Tibia. It has a lot of promise, but with him at the lead, it's never going to take off.
Cool story. Thanks for sharing.

Yes vocation balancing is not an easy task on a server like this, but perfect balance is not always fun either and if the meta changes which vocation is the strongest every server that does not have to be a bad thing, it's just a new approach to play the game every time, its refreshing.

This server is not for everyone, if you do not like these custom changes or prefer a more retro tibia experience, there are other options. We work to give a new experience to a very old game and the competition is heavy with hundreds of otservers, we're just trying to bring something new to the table.
 
Cool story. Thanks for sharing.

Yes vocation balancing is not an easy task on a server like this, but perfect balance is not always fun either and if the meta changes which vocation is the strongest every server that does not have to be a bad thing, it's just a new approach to play the game every time, its refreshing.

This server is not for everyone, if you do not like these custom changes or prefer a more retro tibia experience, there are other options. We work to give a new experience to a very old game and the competition is heavy with hundreds of otservers, we're just trying to bring something new to the table.
Why are you getting defensive haha. Obviously this server is not for everyone, but without us, your "new experience" wont be experienced by anyone and you would just have wasted your time. you say balancing is not an easy task, I agree 100%. But when was the last time you actually comunicated with your playerbase, did polls, really tried to understand how things are actually working?

A strong indicator that you do not do this is the flash changes to classes at the start of every server. Something is overpowered, you panic, you nerf it to the ground, making alot of people quit. Or am I wrong?

And yes it's a very cool story. Bjorn literary wrote that monster on TibiaScape maximum have 1-2 attacks per turn. Nothing more, thats it. What he didn't write that monsters have 1-2 attacks per turn, PER SPELL. So if a monster has 3 spells, it has a total of 6 attacks per turn if the stars are alligned. Now a person who neither is a programmer, developer or anything could explain this 50 times clearer than Bjorn could, what is this incompetence?
 
1st March
  • display better red skull time left in !frags command
  • fixed daily mission progress for baking bread when dough is used in an oven
  • druid island quest door is now from level 75
  • fixed text on wands and rods, to show vocation requirement and level requirement
  • added more experience to battle pass quests and some new ones
  • added a guild hall to rookgaard
  • two small client updates that updates some minor things not worth mentioning in detail

    we made alot of updates recently, server seems to be very fun, alot of good response from the players online.

    welcome!
 
If you're a casual player, who wants to log into the game and level up a little bit while fighting monsters that are only slightly more challenging than normal, this might be the server for you.


This server is completely fine, if you overlook the sheer amount of bugs and untested ideas that still somehow went through without initial testing.
Of course they're bugged, of course they don't work the way they should.

I've been trying to recall any baiak servers that I played on lately and I think they are much more generous than this server is.
I mean look at the amount of monetization, it's a cash grab, last chance to milk as much money as it is possible before this project fully folds and becomes nothing.

I mean it had potential, but no dignity there now.

Oh hey you want pacc? oh here you go an 8% increase in the points you buy, only 9,99 euro for 108? points.
Oh you wanted to use the battle pass to your advantage to gain like what 400% increase of material gain compared to facc? it's only 20 euro.
At least we can farm out reward tokens for our new crystal drawer or a stone to place inside the house, now that's value.

Offline training? CHECK

Training dummy? CHECK
Exercise weapons? CHECK
WOMBO COMBO PACK NOWAY FREE SKILLING? WITH NO DANGER IN SIGHT? NO WAY NO WAY NO WAY

Scrolls? CHECK
You wanted to reset your mastery points? oh it's only under a fair price of 120 coins
How about your randomizer? oh it's like 150, that's so cheap should have been 250
Oh what about charms because they're so useful, 200 obviously.
You want to start a guild? oh you don't have a permit? too bad.

Server boosts? YEP
Personal boosts? YEP COCK

A lot of things made for convenience although they don't bother me that much as other options available in the store, in a normal world they should I mean is it convenient or is it just a cheap way out?

I mean I was always under the impression you guys wanted to max out the longevity of the server as much as it is possible, that's why skills normally flow so slowly that you're forced to purchase an exercise weapon.

Mechanical fishing rod? That's a classic
Gold pouch? Bless pouch? Mining pouch? pretty useful

House tool should've been for reward tokens lets be honest.

Bless in store? That's a classic
When are you guys releasing boots of waterwalking into the store? giving infinite mana regen with hp per second, if we're already at the point of having full blessings in store might as well commit to that idea.

The death blessing is definitely interesting, so you get your experience quicker back, what if we reinvented the way we look at death?
Like past a certain level death doesn't reach you anymore, so the only thing that can downgrade is your skill? note that down then make a skill related blessing.

The loot/death/raid channel are whatever although it is absolutely crazy to me that someone would commit to buying that and or that wasn't just by default in the client.

What's the plan here? to uphold the server?
Is there even anything you guys can do to keep this going?
I mean obviously you don't have 200+ players online, fraction of them are maybe "real" casual players just enjoying the server.
A big chunk is MC enjoyers and AFK rune makers, along with botters.

I play on absolute shit garbage servers all the time, but this is my first time in a while experiencing such despair with seeing so little of player interaction within like 24 hours played on the server.

It just feels empty, didn't the server start a week ago?
Along with that thought I will give it another week or two then the server can be officially closed due to people running out of content and selling their characters for whatever they can get.
 
If you're a casual player, who wants to log into the game and level up a little bit while fighting monsters that are only slightly more challenging than normal, this might be the server for you.


This server is completely fine, if you overlook the sheer amount of bugs and untested ideas that still somehow went through without initial testing.
Of course they're bugged, of course they don't work the way they should.

I've been trying to recall any baiak servers that I played on lately and I think they are much more generous than this server is.
I mean look at the amount of monetization, it's a cash grab, last chance to milk as much money as it is possible before this project fully folds and becomes nothing.

I mean it had potential, but no dignity there now.

Oh hey you want pacc? oh here you go an 8% increase in the points you buy, only 9,99 euro for 108? points.
Oh you wanted to use the battle pass to your advantage to gain like what 400% increase of material gain compared to facc? it's only 20 euro.
At least we can farm out reward tokens for our new crystal drawer or a stone to place inside the house, now that's value.

Offline training? CHECK

Training dummy? CHECK
Exercise weapons? CHECK
WOMBO COMBO PACK NOWAY FREE SKILLING? WITH NO DANGER IN SIGHT? NO WAY NO WAY NO WAY

Scrolls? CHECK
You wanted to reset your mastery points? oh it's only under a fair price of 120 coins
How about your randomizer? oh it's like 150, that's so cheap should have been 250
Oh what about charms because they're so useful, 200 obviously.
You want to start a guild? oh you don't have a permit? too bad.

Server boosts? YEP
Personal boosts? YEP COCK

A lot of things made for convenience although they don't bother me that much as other options available in the store, in a normal world they should I mean is it convenient or is it just a cheap way out?

I mean I was always under the impression you guys wanted to max out the longevity of the server as much as it is possible, that's why skills normally flow so slowly that you're forced to purchase an exercise weapon.

Mechanical fishing rod? That's a classic
Gold pouch? Bless pouch? Mining pouch? pretty useful

House tool should've been for reward tokens lets be honest.

Bless in store? That's a classic
When are you guys releasing boots of waterwalking into the store? giving infinite mana regen with hp per second, if we're already at the point of having full blessings in store might as well commit to that idea.

The death blessing is definitely interesting, so you get your experience quicker back, what if we reinvented the way we look at death?
Like past a certain level death doesn't reach you anymore, so the only thing that can downgrade is your skill? note that down then make a skill related blessing.

The loot/death/raid channel are whatever although it is absolutely crazy to me that someone would commit to buying that and or that wasn't just by default in the client.

What's the plan here? to uphold the server?
Is there even anything you guys can do to keep this going?
I mean obviously you don't have 200+ players online, fraction of them are maybe "real" casual players just enjoying the server.
A big chunk is MC enjoyers and AFK rune makers, along with botters.

I play on absolute shit garbage servers all the time, but this is my first time in a while experiencing such despair with seeing so little of player interaction within like 24 hours played on the server.

It just feels empty, didn't the server start a week ago?
Along with that thought I will give it another week or two then the server can be officially closed due to people running out of content and selling their characters for whatever they can get.

Should also mention the unlimited mana regeneration abuse that I found. You get max mana 1 second after using a spell and can abuse it for as long as you like. Do the owners care? Well it's been over a week since reported but it's still there. They're 2 busy with their P2W business model. Also that you could stack the personal exp buff with the global was just insane. People got 200% extra skill, exp etc and nobody gave a fuck.

Druids running around with double HP than sorcerers with less points invested, more hp points than knights since knights have to invest in Str, Vit + Mana to be effective, while druids and sorcerers just have to place points into vit + mana since int is a dead stat. Same for paladins, druids more tanky than paladins and deal more damage anyways.

As I said before. These clowns do not test anything they throw it out and give us promises. We try to like this server because it offers something unique, but its so filled with flaws thats its getting ridiculous by now. We give feedback and we are met with Bjorns ape mentality and we get answers from frank "Well the seeeerveeeer is not fooor everyyyooone". Like I can't find a better way to dig a deeper grave for your server.

This was the first nail in the coffin. This server wont grow, and it wont survive. Abandoned within 1 year. Then you can come and tell your loyal players who have been here since your first version that "its not for everyone". Clowns.

Tibiara is launching soon, and its one of the only servers that have the real 7.4 engine and do not have a bullshit p2w scam model like this game has. Have fun with your 1% chance to resist attacks from plants XD!. Thats something extremely new to the table for sure frank!
 
People forget that he needs to feed and give something to his kid, of course this project is not a money grab COPIUM
 
We activated all the raids today and added a new outfit to the default for all undeads. 🔥
Post automatically merged:

People forget that he needs to feed and give something to his kid, of course this project is not a money grab COPIUM
Yes we have been grabbing your money for 5 years and we will continue to fund our project with monetization for another 5 years. I hope to see you here then as well so we all can have a great 10 year anniversary together 🔥
 
TOMORROW SS NEW CONTENT DROP
THE BARKLESS LABYRINTH

  • Barkless Fanatic ( 3300 HP / 2500 EXP ) full bestiary / charm farm available
  • Barkless Devotee ( 2800 HP / 2200 EXP ) full bestiary / charm farm available
  • Galthuun raid notification when boss spawns in the middle room (very hard)

Enter the Barkless Labyrinth from Ab'Dendriel (see picture)

  • The Barkless creatures are fought in close encounters, weak to physical but strong to some elements
  • The Barkless is racial humanoids (you need humanoid gear to min max this area)
  • Barkless creatures is fast and attacks in melee, they do not run away at low health.
  • The library and minimap will be updated on the website automatically tomorrow few hours after server save
  • Maybe theres a quest there too in the middle, how far can someone go before they run out of supply? How does someone go back?
You need atleast level 80 to enter the labyrinth of barkless
You pay an entrance fee to enter the labyrinth and you have access for 24 hours
 
I expect more information from the server, the wiki is a headache, nothing is understood.
 
I expect more information from the server, the wiki is a headache, nothing is understood.
It's just Tibia you don't need a wikipedia. Login, kill some rats, go to mainland, kill minotaurs Rotworms and Dragons
 
wtf means "rules: full-pve"? if you go pvp u'll be banned?
 
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