ofrivilligjude
Veteran OT User
- Joined
- Mar 16, 2016
- Messages
- 255
- Reaction score
- 298
personal exp boost available tooidea is to make tibiascape worse with every edition
personal exp boost available tooidea is to make tibiascape worse with every edition
Cool story. Thanks for sharing.Yeah, after playing the server initially, many things are better, others are worse. Basically, mages are just as strong as paladins early, and will become a lot stronger late game. There is no reason to play paladin now if you aim to be competitive, since everything paladins can do, mages will do 10x better. It seems like this server always fucks up the balancing. Last server, paladins were extremely broken at the start, giving a huge unfair advantage; mages were useless.
But the biggest issue of all is Bjorn's ego. I rarely say this, but he is an actual retarded blockhead who can't admit that he is wrong and can't take a serious discussion without insulting or taking any constructive criticism. He is extremely predictable in discussions, and if you call him out on stuff he's done wrong or expressed himself wrongly, he won't take a step back and say "oh sorry I meant to say this," but he gets defensive and lashes out.
The launch was a disaster. Friday 19.00 PM was the time for server launch. The server launched Saturday @ 15:00 PM. This was entirely the players' fault according to Bjorn since we didn't fix our characters or download the client in time before his servers got overloaded / ddosed before launch. The problem is he uploaded the client and made character creation available within 24 hours of the server launch. And instead of actually testing stuff out beforehand, he hoped everything would work on launch. Big surprise it didn't. Another clown move by Bjorn.
It's sad to see this project being led by one of the most braindead insecure people on this planet playing Tibia. It has a lot of promise, but with him at the lead, it's never going to take off.
Why are you getting defensive haha. Obviously this server is not for everyone, but without us, your "new experience" wont be experienced by anyone and you would just have wasted your time. you say balancing is not an easy task, I agree 100%. But when was the last time you actually comunicated with your playerbase, did polls, really tried to understand how things are actually working?Cool story. Thanks for sharing.
Yes vocation balancing is not an easy task on a server like this, but perfect balance is not always fun either and if the meta changes which vocation is the strongest every server that does not have to be a bad thing, it's just a new approach to play the game every time, its refreshing.
This server is not for everyone, if you do not like these custom changes or prefer a more retro tibia experience, there are other options. We work to give a new experience to a very old game and the competition is heavy with hundreds of otservers, we're just trying to bring something new to the table.
If you're a casual player, who wants to log into the game and level up a little bit while fighting monsters that are only slightly more challenging than normal, this might be the server for you.
This server is completely fine, if you overlook the sheer amount of bugs and untested ideas that still somehow went through without initial testing.
Of course they're bugged, of course they don't work the way they should.
I've been trying to recall any baiak servers that I played on lately and I think they are much more generous than this server is.
I mean look at the amount of monetization, it's a cash grab, last chance to milk as much money as it is possible before this project fully folds and becomes nothing.
I mean it had potential, but no dignity there now.
Oh hey you want pacc? oh here you go an 8% increase in the points you buy, only 9,99 euro for 108? points.
Oh you wanted to use the battle pass to your advantage to gain like what 400% increase of material gain compared to facc? it's only 20 euro.
At least we can farm out reward tokens for our new crystal drawer or a stone to place inside the house, now that's value.
Offline training? CHECK
Training dummy? CHECK
Exercise weapons? CHECK
WOMBO COMBO PACK NOWAY FREE SKILLING? WITH NO DANGER IN SIGHT? NO WAY NO WAY NO WAY
Scrolls? CHECK
You wanted to reset your mastery points? oh it's only under a fair price of 120 coins
How about your randomizer? oh it's like 150, that's so cheap should have been 250
Oh what about charms because they're so useful, 200 obviously.
You want to start a guild? oh you don't have a permit? too bad.
Server boosts? YEP
Personal boosts? YEP COCK
A lot of things made for convenience although they don't bother me that much as other options available in the store, in a normal world they should I mean is it convenient or is it just a cheap way out?
I mean I was always under the impression you guys wanted to max out the longevity of the server as much as it is possible, that's why skills normally flow so slowly that you're forced to purchase an exercise weapon.
Mechanical fishing rod? That's a classic
Gold pouch? Bless pouch? Mining pouch? pretty useful
House tool should've been for reward tokens lets be honest.
Bless in store? That's a classic
When are you guys releasing boots of waterwalking into the store? giving infinite mana regen with hp per second, if we're already at the point of having full blessings in store might as well commit to that idea.
The death blessing is definitely interesting, so you get your experience quicker back, what if we reinvented the way we look at death?
Like past a certain level death doesn't reach you anymore, so the only thing that can downgrade is your skill? note that down then make a skill related blessing.
The loot/death/raid channel are whatever although it is absolutely crazy to me that someone would commit to buying that and or that wasn't just by default in the client.
What's the plan here? to uphold the server?
Is there even anything you guys can do to keep this going?
I mean obviously you don't have 200+ players online, fraction of them are maybe "real" casual players just enjoying the server.
A big chunk is MC enjoyers and AFK rune makers, along with botters.
I play on absolute shit garbage servers all the time, but this is my first time in a while experiencing such despair with seeing so little of player interaction within like 24 hours played on the server.
It just feels empty, didn't the server start a week ago?
Along with that thought I will give it another week or two then the server can be officially closed due to people running out of content and selling their characters for whatever they can get.
Yes we have been grabbing your money for 5 years and we will continue to fund our project with monetization for another 5 years. I hope to see you here then as well so we all can have a great 10 year anniversary togetherPeople forget that he needs to feed and give something to his kid, of course this project is not a money grab COPIUM
You need atleast level 80 to enter the labyrinth of barkless
You pay an entrance fee to enter the labyrinth and you have access for 24 hours
new server that is online 5 years*Thats not a lot of information about the new server. Maybe tell us more?![]()
I dont understandnew server that is online 5 years*
It's just Tibia you don't need a wikipedia. Login, kill some rats, go to mainland, kill minotaurs Rotworms and DragonsI expect more information from the server, the wiki is a headache, nothing is understood.
Probably no pvp xDwtf means "rules: full-pve"? if you go pvp u'll be banned?