• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

c++

  1. Alberto Cabrera

    Items are not stacked [OTX] 2.15

    Hi people, could someone help me, the items are not stacked, only the first one is stacked, why? Could someone tell me where I should compile that? first of all, thank you Bug Stack Item [OTX] 2.15
  2. kor

    Feature [DLL] Simple WSAD in C++

    Hello. At the beginning I wanted to ask a few questions how to approach the topic of DLL injection and hooking into functions in memory, but to be fair to this community, I am sharing with you a very very simple code that allows you to control your character using WSAD keys...
  3. Crx Molten

    C++ Autoloot TFS1.3

    Hi, I'm checking that a lot of servers 12.X have the auto loot system without the common talkaction(!autoloot). So how does this work: You just simple add the item on your container looter on the client, and it simple goes directly to your bag when monsters died. Does anyone has this script...
  4. Switch

    C++ Crash when reloading creaturescripts

    I'm trying to pass an "NetworkMessage" in creaturescripts, everything works perfect, but when I try to reaload the creaturescripts the server goes down Follow the code snippet I added void CreatureEvent::executeOpcode(Player* player, uint8_t recvbyte, NetworkMessage& msg) {...
  5. check

    C++ OllyDbg - PrintFPS info

    Hello. I need some help with OllyDbg - how to find pointer for PrintFPS function and how to reveal it's argument list? I know it was discovered in the past and those addresses are well known (ianobermiller/tibiaapi...
  6. diarmaint

    Skills increasing together

    can someone tell me, how do I change the source so that the skill ax, level up with the skill sword and club? when using club or sword, the skill ax go up together
  7. Yan18

    C++ Doubts About C++ Source TFS 1.3

    Hello everyone! I'm learning C++ to developing my own server. I would like to understand somethings that I can't understand. I have difficult in understading Lua_State *L. I understood the concept, but in the practice, I don't understand. int...
  8. S

    C++ Check if backpack is full

    Hey guys, I'm using this code to auto loot items. uint32_t corpseOwner = container->getCorpseOwner(); if (corpseOwner != 0 && !player->canOpenCorpse(corpseOwner)) { return RETURNVALUE_YOUARENOTTHEOWNER; } else { if (player->autoLootList.size() !=...
  9. guguinha12

    TFS 1.X+ Spells with solid walls in front are not cast

    Hello, I noticed a problem in the TFS source and it seems to be a common error that has never been solved. As you can see in this image if a solid object is exactly in position 1, in front of the player, the spell is not sent (image 3). Would anyone have an efficient solution for this? I...
  10. M

    scripter coder c++/lua OTHire

    Hey i need a person who know code engine OTHire and want help me fix some bugs in the code for $$
  11. M

    othire 0.0.3 pvp arena

    Hey guys someone know how to make a pvp arena script on othire engine? i think othire dont have function onPrepareDeath. Exactly what I mean is how a player gets transferred to the depot and he is not killed (pvp arena)
  12. Lurk

    TFS 0.X player getting extra health and mana per level depending on storage

    I'm using tfs 0.4 rev 3777 (Fir3element/3777 (https://github.com/Fir3element/3777)) and I'd like to know how I can make it so a player gets extra hp and health based on a storage value for example: Knights gain 5 mana and 20 health per level (just like in vocations.xml) if the storage value is...
  13. L

    TFS 1.X+ Help with guild house

    Help with guild house system for tfs 1.3 I would like this script to work on my tfs1.3, when you give the time it can be mastered by other players who are in any guild
  14. Lurk

    TFS 0.X playerGetPing is very imprecise

    Hi, I'm using tfs 0.4 and this getPlayerPing from mock adapted but it is very imprecise, when I ping my server with cmd it says that my ping is over 100, but this function says I'm at 20 something ping, any idea how I can improve it? Here's the 0.4 version int32_t...
  15. aqubjukr

    TFS 1.X+ Block push

    I want to block push if player if player has a storage, on sources. I tried many times, but still, i didn't get. Storage: 9362905 == 1 GAME.CPP (playerMoveCreature): void Game::playerMoveCreature(Player* player, Creature* movingCreature, const Position& movingCreatureOrigPos, Tile* toTile)...
  16. Lurk

    TFS 0.X block vocations on account manager

    Hello, I have some custom vocations and they're available on my account manager. I know that's why I have my fromvoc with the same id of the vocation, but I want set on my iologindata.cpp which vocations id are available for everyone. I didn't found a good way to do this but on the sources and I...
  17. W

    Bug with follow attack and click action

    On my server (8.60 tfs 0.4), when I put my character to attack and follow a monster (when the monster is like a statue), and I try to perform an action with the right button (like opening a quest door), it he is repeating his actions simultaneously, and the character is trying to open the door...
  18. ckripz

    condition addon in outfit

    Hello! good afternoon, I have a detail with a script. I have a movement script, what it does is that when you step on the floor the script gives you an outfit, everything is fine here, if you give me the outfit but what it doesn't give me is the addon, I suppose it is because I don't have it...
  19. S

    [TFS 0.4] Looking for programmer

    I'm looking for a programmer for TFs 0.4 (Source Editing). I have references for previously purchased services. Payment with PayPal. Thanks!
  20. Kuantikum

    Compiling RewardBoss TFS 1.3

    HELLO!!! :p :p I basically open all the files from the sources of ot "New OT Project: OTServBR - Global (10x outdated with sprites 12.15" and searched for the word reward and added the modifications to the sources of my project 🤪🤪🤪 Iologindata.ccp Rewardchest.ccp /** * @file rewardchest.cpp...
Back
Top