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Hi people, could someone help me, the items are not stacked, only the first one is stacked, why?
Could someone tell me where I should compile that?
first of all, thank you
Bug Stack Item [OTX] 2.15
Hello.
At the beginning I wanted to ask a few questions how to approach the topic of DLL injection and hooking into functions in memory, but to be fair to this community, I am sharing with you a very very simple code that allows you to control your character using WSAD keys...
Hi,
I'm checking that a lot of servers 12.X have the auto loot system without the common talkaction(!autoloot).
So how does this work:
You just simple add the item on your container looter on the client, and it simple goes directly to your bag when monsters died.
Does anyone has this script...
I'm trying to pass an "NetworkMessage" in creaturescripts, everything works perfect, but when I try to reaload the creaturescripts the server goes down
Follow the code snippet I added
void CreatureEvent::executeOpcode(Player* player, uint8_t recvbyte, NetworkMessage& msg)
{...
Hello.
I need some help with OllyDbg - how to find pointer for PrintFPS function and how to reveal it's argument list?
I know it was discovered in the past and those addresses are well known (ianobermiller/tibiaapi...
can someone tell me, how do I change the source so that the skill ax, level up with the skill sword and club?
when using club or sword, the skill ax go up together
Hello everyone!
I'm learning C++ to developing my own server. I would like to understand somethings that I can't understand.
I have difficult in understading Lua_State *L. I understood the concept, but in the practice, I don't understand.
int...
Hey guys, I'm using this code to auto loot items.
uint32_t corpseOwner = container->getCorpseOwner();
if (corpseOwner != 0 && !player->canOpenCorpse(corpseOwner)) {
return RETURNVALUE_YOUARENOTTHEOWNER;
}
else {
if (player->autoLootList.size() !=...
Hello, I noticed a problem in the TFS source and it seems to be a common error that has never been solved.
As you can see in this image if a solid object is exactly in position 1, in front of the player, the spell is not sent (image 3).
Would anyone have an efficient solution for this?
I...
Hey guys someone know how to make a pvp arena script on othire engine? i think othire dont have function onPrepareDeath.
Exactly what I mean is how a player gets transferred to the depot and he is not killed (pvp arena)
I'm using tfs 0.4 rev 3777 (Fir3element/3777 (https://github.com/Fir3element/3777)) and I'd like to know how I can make it so a player gets extra hp and health based on a storage value
for example:
Knights gain 5 mana and 20 health per level (just like in vocations.xml) if the storage value is...
Help with guild house system for tfs 1.3
I would like this script to work on my tfs1.3, when you give the time it can be mastered by other players who are in any guild
Hi, I'm using tfs 0.4 and this getPlayerPing from mock adapted but it is very imprecise, when I ping my server with cmd it says that my ping is over 100, but this function says I'm at 20 something ping, any idea how I can improve it?
Here's the 0.4 version
int32_t...
I want to block push if player if player has a storage, on sources.
I tried many times, but still, i didn't get.
Storage: 9362905 == 1
GAME.CPP (playerMoveCreature):
void Game::playerMoveCreature(Player* player, Creature* movingCreature, const Position& movingCreatureOrigPos, Tile* toTile)...
Hello, I have some custom vocations and they're available on my account manager. I know that's why I have my fromvoc with the same id of the vocation, but I want set on my iologindata.cpp which vocations id are available for everyone. I didn't found a good way to do this but on the sources and I...
On my server (8.60 tfs 0.4), when I put my character to attack and follow a monster (when the monster is like a statue), and I try to perform an action with the right button (like opening a quest door), it he is repeating his actions simultaneously, and the character is trying to open the door...
Hello! good afternoon, I have a detail with a script.
I have a movement script, what it does is that when you step on the floor the script gives you an outfit, everything is fine here, if you give me the outfit but what it doesn't give me is the addon, I suppose it is because I don't have it...
HELLO!!! :p :p
I basically open all the files from the sources of ot "New OT Project: OTServBR - Global (10x outdated with sprites 12.15" and searched for the word reward and added the modifications to the sources of my project 🤪🤪🤪
Iologindata.ccp
Rewardchest.ccp
/**
* @file rewardchest.cpp...