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c++

  1. Dohko

    C++ Problem with operator and class type tfs 1.3

    Hey friends, I need help with some bugs I'm getting when trying to compile the reward chest modifications on my server. These are the modifications : Here These are my erros when i try compile : src\iologindata.cpp(520): error C2819: type 'Database' does not have an overloaded member...
  2. Dohko

    C++ Help with reward modifications

    Hey friends, I need help with some bugs I'm getting when trying to compile the reward chest modifications on my server. These are the modifications : Here These are my erros when i try compile : src\iologindata.cpp(520): error C2819: type 'Database' does not have an overloaded member...
  3. Ashtar

    ShadowRealm Hiring Experienced OTC developer

    What are we looking for? We currently look for a serious, trustworthy experienced c++, Lua programmer with proper understanding of OTC functionality with the ability of editing or developing modules, internal functions and visual features. Requierements: 1. Time availability: For us it is...
  4. L

    Programmer C++ Fix issue with the same clientid

    Hello, i have a problem i can't create 2x the same item with the same clientid example items.otb itemid= 6000 ->clientid 2160 itemid= 6001 ->clientid 2160 Issue: i can't take item from ground or equip i will pay for fix this problem Source 7.6 (otserv)
  5. dunnish

    C++ Rings/boots dossnt regain mana & hp after relog

    Hello! after i relog with soft boots or Life ring equiped its dossnt regain anymore. allways needed to take of the equipment and on again. then its working. Movement.h //////////////////////////////////////////////////////////////////////// // OpenTibia - an opensource roleplaying game...
  6. GOD Jose

    TFS 1.X+ Prefix + Name

    Hello Otlanders I'm looking the best way to implement this "prefix" for each vocation. Note: Can be applied for other things like loyalty, or some stuff to show. Example: Character Name: Demos With prefix should be Character Name: [RP] Demos This kind of prefix used to be old war...
  7. -vG

    Attack Time

    How can I increase attack time? because when the character attacks the hits are very fast How could I increase this time? TFS 0.4
  8. tekadon2

    Programmer Anderson Almeida, Developments.

    Anderson Almeida, Desenvolvimentos. I'm Anderson Almeida, I've been working for some time on Otclient systems and servers, I have a C ++ knowledge and game development, I've worked on 3 famous map projects and 4 server cryptography. Services: Optimizations in the performance of the OT...
  9. Eldora

    OTHire

    I just want to add a loop to this, with a 1 second (1000 ms) inbetween execution. Anyone know how to do this please? g_game.addAnimatedText(Creature->getPosition(), 180, "test"); Thank you in advance :)
  10. N

    C++ [TFS 1.2/OTX 3.10] Item Sprite Classes

    [ALREADY RESOLVED]
  11. S

    Programmer Looking for a client updater

    Hi i'm looking for a good looking and professional client updater for my tibia server 10.98 pm the price
  12. bajsbajs

    Editing my website

    As stated in the title, I need help with my website. I am working on this OT server with a couple of friends which know how to do this, but they are not home and won't be able to help for a while. My question: Where in the C:/UniServerZ/... do I change this portion of the website so I can add...
  13. S

    Scripter Looking for scripter / busco scripter

    Job was completed. please close
  14. Togu

    C++ Config.lua working with .h file

    I have these functions in player.h: void updateBaseSpeed() {//CHANGED! if (!hasFlag(PlayerFlag_SetMaxSpeed)) { //baseSpeed = vocation->getBaseSpeed() + (2 * (level - 1)); baseSpeed = vocation->getBaseSpeed() + (2 * (level - 1) + 2 *...
  15. Delirium

    [C++] Asynchronous WinInet client

    Hello. I had a WinInet client wrapper which I often used in my projects. I modified it today to support both POST and GET methods along with sending your own data and all that done asynchronously. So, here's the code: AsyncInet.cpp: #include "AsyncInet.h" AsyncInet::AsyncInet() {...
  16. ScorpionOT

    Programmer me->send<C++, lua>(works) && me->receive(your["IRL_gp"]);

    Hey! Howdy Do! Greetings! Hola! Bem vindo! Saudades! Bonjour! Konnichiwa! Hallo! If you're looking for a person who can programatically generate things such as these: Generic Fly System: generates cylinders where there are grounds placed and therein no tiles, allowing GM's or special...
  17. elnelson

    C++ [0.4] doAbsorbCombatPercentage and getCombatPercentageAbsorbed

    Hello, otlanders. i found a code patch for tfs 0.4 but when i try to compile it i got this error lines: In member function 'virtual void LuaInterface::registerFunctions()': 1709 D:\OTS\trunk.3777.r12\sources\luascript.cpp 'luaDoAbsorbCombatPercentage' is not a member of 'LuaInterface' 1709...
  18. F

    Programmer client encrypt tibia

    need to encrypt all graphic files to not be ripped
  19. Thanatos_

    Programmer (OTC & Server) I can make your project unique!

    Edit: i can't receive more requests for now, i'll bump this post later if i get available again.
  20. Theofar

    looking for otclient c++ dev

    looking for c++ dev with experiencie in otclient and othire (hourly pay or per script)
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