• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

spell

  1. JohnColner

    Slow Rune Help

    I'm trying to make a rune to slow down the player attacked by it for 3 seconds without utani hurting the effect, could someone help me? dry my test. local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ICEAREA) setCombatParam(combat...
  2. N

    Lua Position of spell when mooving!

    Hello i have a problem, my spell is ok but when i move the spell em is like getting out of position, why? Screen: On second i casted spell with position on first pickture and move to left. Why is happening that? local test12 = test() test12:setParameter(test_PARAM_TYPE, 2)...
  3. Nekiro

    Spell [TFS 1.x] Summon Explosion Spell

    Hello, I was bored so I looked into forums and someone needed this, so here you go. How does it work? It summons x monsters and if these monsters are near their target they will explode dealing damage. local monsterName, monsterCount = "demon", 4 -- time is in seconds local combat = Combat()...
  4. S

    Spell Storage Target - Help [TFS 0.4]

    Hi people, I'm trying to create a spell AREA that adds storages in TARGETS per 5 sec, its possible? local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(combat, COMBAT_PARAM_EFFECT, 31) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, true)...
  5. N

    TFS 1.2 spell wave SOLVED

    Hello, anyone can create simple spell with 2 function where i can give 2 anothers effect? in others places, with position character, ex: left is effect 1,2, right effect 3,4 i Just go from 0.3.6 to 1.2 and spells from there isnt working ;c I wanna create wave for db ots like kamehameha.
  6. Lucas Primo

    Silence Spell for tfs 1.2+?

    hello! somebody can help me to create silencer spell for tfs 1.3? * The actual post in otland doesn't works
  7. GhostWD

    New exhaust types

    Hello i have started playing with exhausts in spells i have added to tfs04/spells.cpp at master · Fir3element/tfs04 · GitHub something like if(agresive) player->addExhaust(exhaustion, EXHAUST_COMBAT); if(!agresive) player->addExhaust(exhaustion, EXHAUST_HEALING); if(isCombo1)...
  8. S

    Spell Antidote Rune 7.6

    Hi, Does anyone have a script to cure poison ? (Deadtouch 1.9 - Tibia 7.6) or if you know how could you try convert me this part of code on script lua ? if(spoken=="exana pox"){ MagicEffectClass pox; pox.animationColor = 0; pox.damageEffect =...
  9. Yalasari

    Converting Rune Emblems into useable runes

    Hi, is there way to convert rune emblems into working runes? (silver 150% power, golden 200% power) i already have spells scripts and it partially wroks, but runes is still unstackable and can be used only when lying on ground (used in eq dissaspears immediatly, hotkey window have greyed out...
  10. tnecniiv

    Spell that creates an item with action id

    function onCastSpell(cid, var) doPlayerAddItem(cid, 2579, 1, 1,1) doSetItemActionId(2579, 1000) end i need script that creates an item with an action ID i create the item but it doesnt come with an action ID im trying to create an item that has different spells which will be used for...
  11. 7

    Spell around player

    Can anyone help me to create a spell for tibia 8.6 ? i want to make it going around the player, like an Exori but one sqm per time and make it repeat 4~5 times i already do something like it, with 29 combats ( 500 lines ) so big !! but when the player cast the spell, if he move, the spell...
  12. Gicu

    Spell TFS 1.2 Spell Attack Twice/Double

    Spell attack Twice/Double. local time_between_hits = "here change time between spells" ---spells/attack/twicespell.lua local combat = Combat() local time_between_hits = 0.3 --seconds combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, 66)...
  13. freaked1

    Solved [OTX3] !spells talkaction not working.

    A little problem with talkaction !spells. I don't know if the problem lies within the compat.lua or the script itself. Error message: Lua Script Error: [TalkAction Interface] data/talkactions/scripts/spells.lua:onSay data/lib/compat/compat.lua:1010: attempt to call method...
  14. T

    Lua New "Summon Creature" spell - TFS 0.4.0

    I'm trying to use the following code as a script.lua for a talkaction to simulate a new "summon creature" spell, but trying to run my server this error message appears in console: Description: [9:26:49.447] data/talkactions/scripts/callofnature1.lua:33: bad argument #1 to 'lower' (string...
  15. M

    Lua Spell Condition Parameter

    There is a little problem with my spell and I would appreciate some help since I've been stuck on this one; local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, 6) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false) local condition =...
  16. M

    Lua Making Target Spell Static

    Anyone knows how to make the spell to ignore player position when casting? I remember it was the way the spells worked in earlier Tibia versions but now it has been changed, examples below; * It is a target-based spell Current Result: --------------------- Expected Result --...
  17. K

    Changing Spell Effects TFS 1.0 HELP

    Anyone out there can help me out with the spell below would be great. I would like to know exactly how I can change each own COMBAT_PARAM_EFFECT to individual tiles (1's in area). For now it's only using effect -> 4 and that's why I would like to change that so each tile has its own effect. I...
  18. K

    Sprites disappearing after distance

    Just wondering how can you change the settings, so the client <tibia> displays the entire sprites of certain spells instead of hiding it, when they're outside the screen. Let's say the spell is larger than common 32x32 sprite, what happens is that when the player casts the spell further away...
  19. AdiMit

    Lua [Error] Mutation/Polymorph spell

    Hello dear OtLanders :) I'm trying to create a Mutation/Polymorph spell that would change the target into one of the animals on the list... The most important part of the spell (the animals) is taken from the following thread: Lua - [Spell] Polymorph Rune (^and that is the only part of the...
  20. AdiMit

    Lua [Spell] Reflective Shield (Self-Buff)

    Hello :) I'm trying to create a spell for the tank vocation on my server. As the name suggests, it would be a reflective buff active for 6 seconds and during that time 30% of all damage done to the caster would be redirected to the attacker (both players and creatures). Additionally, during...
Back
Top