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[10.40] Mystera 5(aka EvoRPG) final release

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@7804364
1. Oh, I forgot to post sql queries. I'll post sql file which I used without accounts, etc.
2. I didn't update this datapack, it's for old 1.0 rev where getSpectators is quite different.
 
Code:
CREATE TABLE IF NOT EXISTS `global_storage` (
  `key` int(10) unsigned NOT NULL,
  `value` int(11) NOT NULL,
  PRIMARY KEY (`key`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;

Code:
CREATE TABLE IF NOT EXISTS `onlogin_sendtoinbox` (
  `player_id` int(11) NOT NULL DEFAULT '0',
  `itemtype` smallint(6) NOT NULL DEFAULT '0',
  `count` smallint(5) NOT NULL DEFAULT '0',
  `price` bigint(20) unsigned NOT NULL DEFAULT '0',
  `actionid` bigint(20) unsigned NOT NULL DEFAULT '0',
  `description` varchar(255) NOT NULL DEFAULT '',
  `text` varchar(1023) NOT NULL DEFAULT '',
  `writer_guid` int(11) NOT NULL DEFAULT '0',
  `written_at` bigint(20) NOT NULL,
  KEY `player_id` (`player_id`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;

ALTER TABLE `onlogin_sendtoinbox`
  ADD CONSTRAINT `onlogin_sendtoinbox_ibfk_1` FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE;

let me know if there are more sql tables missing
 
zbizu were your talkactions working for you last time you tested it? like the god commands? most things arent seeming to work like /a /m /i and others..
character group id of 6 and account id 4
 
also unsure if your aware but this version the all the telport tiles accept for the one in the temple to get to the spectral guild do not work.
 
zbizu were your talkactions working for you last time you tested it? like the god commands? most things arent seeming to work like /a /m /i and others..
character group id of 6 and account id 4
Try acc type 5
 
by sending commands on channel or by going to a enterance and activating them
 
"events", type "!dhelp" there
enterances(id = dunegon id for command):
id 1 {x = 337, y = 276, z = 8} item: wolf tooth chain
id 2 {x = 1038, y = 895, z = 9} item: scarab coin
id 3 {x = 935, y = 903, z = 9} item: red dragon scale
id 4 4th dungeon: portal randomly spawned in 3rd, requires red dragon scale

areas:
{x = 737, y = 218, z = 13} id 1
{x = 880, y = 234, z = 13} id 2
{x = 856, y = 210, z = 15} id 3
{x = 226, y = 444, z = 13} id 4
 
"events", type "!dhelp" there
enterances(id = dunegon id for command):
id 1 {x = 337, y = 276, z = 8} item: wolf tooth chain
id 2 {x = 1038, y = 895, z = 9} item: scarab coin
id 3 {x = 935, y = 903, z = 9} item: red dragon scale
id 4 4th dungeon: portal randomly spawned in 3rd, requires red dragon scale

areas:
{x = 737, y = 218, z = 13} id 1
{x = 880, y = 234, z = 13} id 2
{x = 856, y = 210, z = 15} id 3
{x = 226, y = 444, z = 13} id 4
I am not using your datapack, when i use !dhelp, it comes up, but how do i spawn the portal or start the dungeon without {x = 737, y = 218, z = 13} id 1
{x = 880, y = 234, z = 13} id 2
{x = 856, y = 210, z = 15} id 3
{x = 226, y = 444, z = 13} id 4 those areas
 
put item and pull the lever
or reset dungeon
 
009_gen_cfg.lua
has configuration for dungeons
you don't need to create a portal, just draw any ground on positions where you set your dungeon, put no-logout on them start your ot and reset that dungeon so it will be rendered
 
009_gen_cfg.lua
has configuration for dungeons
you don't need to create a portal, just draw any ground on positions where you set your dungeon, put no-logout on them start your ot and reset that dungeon so it will be rendered
Ok so if i set lets say, south of thais, i restart server, and if i walk to south thais, it will be there and i can walk in?
 
why don't you check it yourself before asking? isn't that how we learn things?
i dont understand you, where do i put the dungeon south of thais this makes no sense
 
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