Lundrial
lundrial:getTitle()
it does, the tables are in this post somewhere...about the critical hit system, not have any command in the db ?
it does, the tables are in this post somewhere...about the critical hit system, not have any command in the db ?
have solution?I can't reproduce it so I don't know how to fix it...
/home/src/src/depotchest.cpp: In constructor ‘DepotChest::DepotChest(uint16_t, bool)’:
/home/src/src/depotchest.cpp:33:12: error: statement has no effect [-Werror=unused-value]
pagination;
^
cc1plus: all warnings being treated as errors
CMakeFiles/tfs.dir/build.make:503: polecenia dla obiektu 'CMakeFiles/tfs.dir/src/depotchest.cpp.o' nie powiodły się
make[2]: *** [CMakeFiles/tfs.dir/src/depotchest.cpp.o] Błąd 1
CMakeFiles/Makefile2:122: polecenia dla obiektu 'CMakeFiles/tfs.dir/all' nie powiodły się
make[1]: *** [CMakeFiles/tfs.dir/all] Błąd 2
Makefile:76: polecenia dla obiektu 'all' nie powiodły się
make: *** [all] Błąd 2
It's hard to do?that's not implemented yet.
I guess that is, because need c++ changes, also, of you're using this store system, you need to implement all market system in luaIt's hard to do?
pictures .png 64x64 outside the subfolderI do not really know where I can get these pictures 64x64 @Lundrial
1>..\src\protocollogin.cpp(46): warning C4100: 'version': unreferenced formal parameter
1>..\src\protocolspectator.cpp(368): warning C4100: 'broadcast': unreferenced formal parameter