[10.98] Real Map - No Bugs

ForFun

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Try the other distros he had werent there like 4 in the file?
I want to say half were for ubuntu.
What do you mean by "distros" ? could you suggest something please?
I am stack with it now and i do not want to move on until i am sure that it will work fine.
 

Nachodsk

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So far so good, managed a few days ago with the help of OP to make this works

Very fine and solid! the main problem nowadays is the AI of the monsters.. they don't seem to behave as in Tibia RL
 

ForFun

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So far so good, managed a few days ago with the help of OP to make this works

Very fine and solid! the main problem nowadays is the AI of the monsters.. they don't seem to behave as in Tibia RL
Which monster do you think have different behavior in your opinion?
 

namakubi

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I am so eager to try this but i need help desperately. I am almost completely new to making servers so i would love to get some pointers.
I have tried this tutorial
and got it working and then realized that it wasnt the real map by default, i managed to switch the map to a real map but got no npc's and missing monsters instead.
I want the content provided in this post but i don't know where to start. Can somebody please tell me how to get this running from scratch? (btw, i have no interest in making my server public i just want to play it locally by myself).
Regards.
 

Nerf Irelia

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how to launch it? any guides? got so bad internet and wanted to launch server just for myself to play alone tibia :p
im ultra newbie so ill be glad if some1 help me
 

malte365

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anyone knows how to enable choose vocation and city on website ?
 

beenii

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what version is te map? i can open
 

viperthepala

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when compiled in linux the following error is given

/var/ftp/server/src/monster.cpp: In member function ‘bool Monster::canWalkTo(Position, Direction) const’:
/var/ftp/server/src/monster.cpp:1756:23: error: invalid conversion from ‘int’ to ‘Item*’ [-fpermissive]
Item* field = 0xF & 0x0;
~~~~^~~~~
CMakeFiles/tfs.dir/build.make:1022: recipe for target 'CMakeFiles/tfs.dir/src/monster.cpp.o' failed
make[2]: *** [CMakeFiles/tfs.dir/src/monster.cpp.o] Error 1
CMakeFiles/Makefile2:67: recipe for target 'CMakeFiles/tfs.dir/all' failed
make[1]: *** [CMakeFiles/tfs.dir/all] Error 2
Makefile:83: recipe for target 'all' failed
make: *** [all] Error 2
 

monkeyy

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I cant open the world with a RME :(
''This editor needs an updated items.otb version''
I tried to find a 10.98 items.otb version but I am not able to find it.
Anyone a link please?
 
OP
jypy

jypy

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I cant open the world with a RME :(
''This editor needs an updated items.otb version''
I tried to find a 10.98 items.otb version but I am not able to find it.
Anyone a link please?
You used the RME inside the Backup.rar?
 

monkeyy

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You used the RME inside the Backup.rar?
Thank you for your reply. To be honest I dont remember what I did. I just downloaded some items files and imported them untill it worked !
 

God Nixez

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@jypy
very happy with this release, may you upload all Dll's that you use? :p

thanks
 
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