leik meris
Banned User
- Joined
- Feb 17, 2010
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Hello everyone! 
I'm an enthusiast and new to Lua scripting, and this is one of my first projects: an Anti-Bot System for an Open Tibia Server. I'm sharing it here to get your feedback, suggestions, and constructive criticism to improve it further.
Thank you for taking the time to review it!
I hope it inspires others to create and share their own scripts too. 
Looking forward to your feedback!

I'm an enthusiast and new to Lua scripting, and this is one of my first projects: an Anti-Bot System for an Open Tibia Server. I'm sharing it here to get your feedback, suggestions, and constructive criticism to improve it further.

What Does It Do?
The Anti-Bot System is designed to maintain fair gameplay by detecting and discouraging the use of bots. Here's how it works:- Activity Monitoring:
- After killing a certain number of creatures (default: 10), the system triggers a captcha challenge to verify the player's legitimacy.
- Captcha Challenge:
- Players have 120 seconds to solve a randomly generated captcha displayed on the client.
- They have three attempts to submit the correct answer.
- Warnings and Penalties:
- Failing the captcha (either by timeout or incorrect answers) adds a warning to the player's account.
- Accumulating three warnings results in an automatic ban for seven days (configurable).
- Administrative Privileges:
- Players with administrative roles are excluded from warnings or bans.
- Features for Testing:
- Includes reset commands for storages to make testing easy.
- Displays a user-friendly interface with a timer and real-time updates.
Why Did I Create This?
I wanted to contribute something to the community while challenging myself to learn Lua scripting and Open Tibia mechanics. It’s a beginner-friendly approach, and I’d love to hear your thoughts, feedback, and suggestions to refine the system.Thank you for taking the time to review it!


Looking forward to your feedback!

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