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[Brazil] [Custom / 10.98] Olimpia OT - Open Beta starting 27/11!

Server Website/AAC
https://olimpiaot.com/
Server Address
olimpiaot.com
Server Port
7171
Client Protocol
10

Dohko

Active Member
Joined
Mar 7, 2017
Messages
105
Reaction score
32
logo.webp

Hi Otland friends, I'd like to present my project to you.
Some of you probably know me, after some years of development I'm very happy to say that the project is finally moving from the drawing board to reality!

Olimpia is a server based on Greek mythology, where you forge your own path during a WAR on Olympus
and you need choose the God you will fight for and achieve a glory never before attained by a mortal.​

1. Theme & Concept​

Gameplay: Blending Greek mythologies and cadenced progression for a unique experience.

Vocations available: Wizard, Druid, Archer, Warrior, Monk, Samurai, Bard and Assassin.

Vocations.webp


Each class has two ways to choose when reach level 150, this is called Divine Ascension.
This decision is permanent and each new vocation has advantages and disadvantages.

Follow a GOD:
Players can choose from 8 gods (Zeus, Poseidon, Hades, Athena, Ares, Apollo, Aphrodite, and Artemis) and decide to be a loyal servant.
In return, the GOD will help throughout your journey with protections, buffs, cosmetics and items.

Crafting: crafting is the heart of Olimpia; everything passes through here. You can drop from monsters (some resources only on rare monster version) or can dismantle items to obtain resources and craft everything from conventional equipment to rarest relics.

Rare Monster: In addition to levels, some monsters in Olimpia are born stronger (and larger) than usual; they possess unique attributes, greater resistance, damage, and give better rewards.

Energy Bar: players and some monsters have an energy bar that allows specific actions when full, stronger attacks and certain mechanics in the case of monsters and powerfull spells for players.

Enchantment Gem System: The rarity of the equipment indicates how many gem cavities it will have. And in these spaces you can add different types of gems:

Defense Circle Gems
Athena's Gem — Defensive bonuses: protections, resistances, HP, healing, dodge, reflection, deflection
Hades' Gem — Focused on life: HP, life steal, protections
Apollo's Gem — Balance between magic and defense: magical abilities, HP/mana, life steal

Ofensive Triangle Gems
Ares' Gem — Physical attack: melee combat abilities, critical hit, life steal
Zeus' Gem — Magical attack: magical abilities, mana, elemental damage, mana steal
Artemis' Gem — Ranged combat: long-range abilities, critical hit, life steal

Primordial Gems
Special effects: Volatile Strike, Resistance Surge, Battle Charge, Echoing Strike, Chain Lightning, etc.

Each gem type has three power levels:

1. Minor - Initial level bonus
2. Medium - Moderate power increase
3. Powerful - Maximum bonus

Gems drops are based on monster rarity.

2. Some Unique Features​

Olimpia is built to stand out visually and mechanically from any traditional OT server.
Beyond gameplay systems, the world itself feels alive thanks to custom technology, enhanced graphics, modern visual effects and a reimagined approach to client design.
These are some of the core features that make Olimpia unique:

Advanced Shadow Rendering

Olimpia features a custom shadow-rendering system that completely upgrades the visual depth of the game.
Dynamic shadows cast by creatures, structures and environmental objects.
Soft shadow blending that reacts naturally to multiple light sources.
Direction-based shading to enhance depth perception, giving characters and monsters a more three-dimensional look.

HD Sprites & Enhanced Graphics

All visual assets in Olimpia are crafted or polished to a higher-resolution style while maintaining the classic Tibia silhouette.
HD reworked sprites for items, monsters, floors, walls and effects.
Clean outlines and improved shading for modern readability.

Custom Lighting Engine

Olimpia uses a fully customized lighting system that goes far beyond Tibia’s default brightness.
Dynamic light sources on creatures, spells and environment objects.
Smooth fade transitions when entering darker areas, caves or magical zones.
Atmospheric ambience that makes forests, temples and dungeons feel alive.

Voice Chat​

Basically, it's a module where players can use their in-game microphones to communicate.
There are world-chat channel (based on SQM's proximity), party channel, and guild channel.

3. Why Choose Olimpia?​

Well, I've been working on Olimpia for at least 7 years...
it's difficult to talk about a project that has so many hours invested in it.
Partly as a hobby, partly motivated by seeing a server based on Greek mythology finally succeed.
Olimpia is more than just an ordinary server, it's a dream come true.

4. In-Game Screenshots​

img1.webp


img3.webp

img4.webp

5. Development Roadmap​

Phase 0 (OpenBeta)
The objective is improve our server, vocations balancing, founding critical bugs and etc.
(At this stage, I ask for patience from everyone participating, as this is just the beginning! xD)

Phase 1 (Post-Beta)
Improve pvp system, mythology content, add new quests/raids and dungeons.
(Exact dates will be defined and announced on website/Discord.)

6. Social Info​

Website: Olimpia Website
Discord
: Olimpia Discord
Open-Beta Starts on (UTC):
Already Online!

Dive into a world where gods, heroes and monsters collide — the adventure begins at Olimpia!
 
Ehh another stupid client with bot included. Good luck.
I was thinking about what to reply, but I don't think it's worth it.

You probably haven't played half an hour on the server, haven't seen the features, haven't actually played.
And yet you came here to vent your hate (that's probably all you have to offer).
BETA tests are exactly what the name says... the time to correct and define many things, including whether or not there will be bots, whether it makes sense for the game's ecosystem, etc.

But okay, I appreciate your "feedback" anyway.
 
I was thinking about what to reply, but I don't think it's worth it.

I mean hes not wrong tho
The server looks good without doubt so I checked it out and I was suprised how good it looked (the client) and the server itself but after I found that "bot" button it was my reason to leave the server again
 
I mean hes not wrong tho
The server looks good without doubt so I checked it out and I was suprised how good it looked (the client) and the server itself but after I found that "bot" button it was my reason to leave the server again
I understand, and I fully respect you.

However, consider the difference between your message and his message.
Is there any need to attack the project or say it's just another "stupid client with bot"?
 
I understand, and I fully respect you.

However, consider the difference between your message and his message.
Is there any need to attack the project or say it's just another "stupid client with bot"?

Yeah he tried to say he dislike bot but in a rude way :D

Some feedback & question from me:

1.
The "outzoom" view is not something I really like so maybe there's a way to add a classic view button to get the "classic" tibia feeling?

2.
Im curious why the mini map is fully unlocked by default? Isn't it more fun to explore everything?

3.
Item pushing has like a big delay, is it to make the visual look cleaner or has it a reason?

4.
1764807180518.webp
Change events and monsters place so people dont need to run to "north west" always haha its a small thing nothing to crazy

5.
1764807281971.webp
You can push it
On other places like bosses aswell

6.
When I logout im getting fully kicked out to login screen instead of character list

7.
1764807728524.webp
You can die on energy fields

8.
1764807866476.webp
It got pushed to the ground

9.
1764807944258.webp
Spawn position seems to be wrong

10.
Overall the server looks really cool I like the olmypia theme
 
Yeah he tried to say he dislike bot but in a rude way :D

Some feedback & question from me:

1.
The "outzoom" view is not something I really like so maybe there's a way to add a classic view button to get the "classic" tibia feeling?

2.
Im curious why the mini map is fully unlocked by default? Isn't it more fun to explore everything?

3.
Item pushing has like a big delay, is it to make the visual look cleaner or has it a reason?

4.
View attachment 96448
Change events and monsters place so people dont need to run to "north west" always haha its a small thing nothing to crazy

5.
View attachment 96449
You can push it
On other places like bosses aswell

6.
When I logout im getting fully kicked out to login screen instead of character list

7.
View attachment 96450
You can die on energy fields

8.
View attachment 96451
It got pushed to the ground

9.
View attachment 96452
Spawn position seems to be wrong

10.
Overall the server looks really cool I like the olmypia theme
Thank you so much for the reports!
They're already in the correction queue xD

Yes, I'll add this classic zoom option; a lot of people like it.
That energy field thing made me laugh

Regarding the minimap, it was intentional in the beta, but I certainly don't intend to leave it enabled at launch.
 
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