ur telling me that you dont think a lvl 80~ knight with 85/85 skills with lets say a dragon lance(atk 56) wont hit super hard? It will not hit as hard as mages but its not meant to, its a tank class lmao. You should prob test those hits on monsters because i am calling it right now top 5 lvl chars will be eks by end of first week
knight with dragon lance (47 atk) and 70/70 skill can possible make a top hit at around 130~ HP in 7.7
and now knights damage is zero based, meaning max is max, min is always 0..
every hit, random between 0 to 130, avg melee hit: 65 HP.
Then, one handed weapons has 75% hitchance, two handed has 90%, so.. 90% for the example.
That will lower the attack with the missing 10% to AVG atk: 58.5 HP.
After that, don't forget, melee get reduced by armors and shields, count that most mobs has maybe 20 total defense, lowering the damage with 10 hp.
so now you're at 48.5 HP AVG melee for a knight with dragon lance and 70 axe skill..
Woohooo!! This ek gonna wreck the Anni quest solo no problems...
No but really... do not mistake rl tibia 7.7 knights with todays OT's knights. it's a HUGE FUCKING DIFFERENCE.
Btw, the 130 max damage was just a chance, but I know it's around 120-150 Hp with drag lance withy that skill, exact which, dunno.
so even if you took my 130 and made it 260 (2x more), you'd still be rolling around with 97 AVG melee with is a lot lower than OTs or even rl tibia of today.
Edit:
not to mention, in the original RealOTs back in the day, I had a RP lvl 150+ and I had 110 distance, using light bolts with boosted atk, I was pretty happy I actually started to hit 100+ on dragons...
Not like rl tibia today, there same skill would easily deal 300+ on dragons.