Alright this is currently the updates that i have completed on my to do list, The Spell overhaul is the last of the HUGE updates. after this one is done the other updates are easy smooth sailing.
1: UPDATE NAME: Mini Rune/Necklace/Ring - COMPLETED
WHAT THE UPDATE IS: This update is to add a new Rune/Necklace/Ring to Tibia Kingdoms that is very easy to get early game, so that new players can have a small boost to increase their stats while they try to upgrade and get better ones.
2: UPDATE NAME: Fix Rune/Necklace/Ring - COMPLETED
WHAT THE UPDATE IS: This update is to change the values of the current Runes/Necklaces/Rings to be more balanced and to add them to the smithing system and removing that annoying Npc that sells them for Demon essences.
3: UPDATE NAME: Fix Armor Values - COMPLETED
WHAT THE UPDATE IS: This Update is to re-balance the armors and shields in Tibia kingdoms so that they are all useful to any vocation and have more balanced values so that mixing them up will be beneficial.
4: UPDATE NAME: Fix Weapon Secondary Effects - COMPLETED
WHAT THE UPDATE IS: This update is to change the weapons Secondary effects so that each weapon is balanced and has their own usefulness in a party. This also included a Huge re-vamp on weapons and introduced an advanced Duel wielding system.
5: UPDATE NAME: Change Vocation Skill Up Speeds - COMPLETED
WHAT THE UPDATE IS: This Update will Make all vocations Skills/Magic levels all go up at the same rate for the update Hybrid Vocations.
6: UPDATE NAME: Spell Overhaul - WORKING ON CURRENTLY.
WHAT THE UPDATE IS: This update will overhaul all the vocations spells again. This time the spells will be based on Strategic secondary effects and Bonuses for Vocation Spell combination attacks to make teams more appealing and for better Hybrid Vocations.
7: UPDATE NAME: Hybrid Vocations
WHAT THE UPDATE IS: This update is for level 300+ players, The Hybrid vocation system allows a player to choose a secondary vocation, allowing them to use their vocations spells and weapons as well as their secondary vocations Spells and Weapons. Players are also allowed to change their secondary vocation at any time with just the cost of in-game gold.
8: UPDATE NAME: Siege
WHAT THE UPDATE IS: This Update is to finish the Siege, The Siege is a Battle ground event that acts as a daily quest as well as a large scale Team dungeon. The Siege makes a large party of players to Siege a castle using Explosives and siege weapons like a battering ram to get into a castle and kill the king. During the run there are hidden daily chests that give great rewards every 24 Hours.
9: UPDATE NAME: Map Upgrades By Section
WHAT THE UPDATE IS: I split the map into 10 sections so that i did not have to work on the whole map at once. This update is an upgrade in looks on the map in the first section, aswell as increase the amount of areas in that map section.
10: UPDATE NAME: Secrets
WHAT THE UPDATE IS: This update is adding secrets into the map, hidden opening walls, hidden hunting area, hidden Rewards, Hidden unlock able spells, Hidden citys.
11: UPDATE NAME: Traps
WHAT THE UPDATE IS: This Update will be adding Unique traps that make hunting in areas more dangerous, forcing the player to watch were they step while fighting enemies. Examples of some of the traps are, Pit falls, Spike traps, wall dart traps, Spinning fire windmill traps.
12: UPDATE NAME: Hell Gate By Section
WHAT THE UPDATE IS: This Update includes Hell gates. Hell gates are portals in the map that are an alternate dimension of the current map, but is more dark and ominous as well as corrupted. Creatures inside the hell gates are level 300+ and look Mutated or demonic as well as Mythical.
13: UPDATE NAME: Monster Overhaul
WHAT THE UPDATE IS: This Update is to Overhaul the current monster system. Currently the monsters run on a Dodge System that you need to dodge the monsters warning areas before the spell goes off, however this can be slightly repetitive over time. This new monster overhaul system will Make all the monsters have their own spells based on what the monster would realistically do and only some of the monsters will use the Dodge system so that its not spammed. The new monster monster system will also be designed to promote more Team hunting because team work is so scarce, Team work should be #1 priority.
14: UPDATE NAME: Boss
WHAT THE UPDATE IS: This Update will add bosses to the map. Instead of making bosses used for farming better gear, which can already be done by killing regular monsters. Killing bosses will give you a storage ID that gives you hidden quests and also unlocks Hidden areas inside of each spawn. Meaning when you go to a hunting area, the monster spawn is rather skimpy not having very much monsters to go around, but you can kill bosses that unlock a second part to a hunting
area that is thicker with monsters and increases exp.
15: UPDATE NAME: World Boss
WHAT THE UPDATE IS: This update will add world bosses. World bosses are bosses that lay Siege to Player citys with a Large monster army. World bosses take an army of players to destroy. If world bosses are not slain withing 2 hours after spawning, the city will be destroyed, the serv will restart and the city will be in ruins for a few days. On the flip side, if world bosses are destroyed The world will flourish and the server will restart and be a 2x exp event for the rest of the day.
16: UPDATE NAME: Quest And Lore
WHAT THE UPDATE IS: This update will add amazing interactive storyline and lore to the server so that players can enjoy lore and quests that will make the server more enjoyable.
17: UPDATE NAME: On Going Updates
WHAT THE UPDATE IS: This update is for updates after the server is completed. This also includes new systems and player suggested systems to the server.