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Compiling Changing the constraints of life in the C++

mldo

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As I wrote in the title, I need help changing constraints, mana and damage in C ++ (from int32 to int64). For equal with monsters and player. Contact Us GG: 49214658.
Data: Tibia 8.6 // TFS 0.4 // change limit health, mana and damage.

I apologize for my language, but I'm with him weak :D

Please help, will pay for the help.
 
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Are you sure you need 64 bit variables for health/mana? The 8.6 client can only handle up to 64K health/mana (16 bit variables).
 
He wants to change the limit that has a motor. It is possible to do, but I do not know where exactly is changing, so it was not repro at the end.
 
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