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<?xml version="1.0" encoding="UTF-8"?>
<npc name="Ben" script="data/npc/scripts/tools.lua" walkinterval="2000" floorchange="0">
<health now="100" max="100"/>
<look type="138" head="57" body="59" legs="40" feet="76" addons="0"/>
<parameters>
<parameter key="module_shop" value="1"/>
<parameter key="shop_buyable" value="backpack,1988,20;pick,2553,10;shovel,2554,20;rope,2120,50;fishing,2580,30;scythe,2550,30;machete,2420,40"/>
<parameter key="shop_sellable" value="fish,2667,1;meat,2666,2" />
<parameter key="message_greet" value="Hello |PLAYERNAME|. Please, take a look at my {trade}, you'll surely like it!"/>
<parameter key="message_sendtrade" value="I buy and sell various equipment and food. Take a look at the list."/>
<parameter key="message_oncloseshop" value="Good luck while running and hitting!"/>
</parameters>
</npc>
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandlernCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandlernCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandlernCreatureSay(cid, type, msg) end
function onThink() npcHandlernThink() end
Same thing happen to me before when I patched it.
It happen cause I missed patching some files so I re-patched everything and it worked fine. So try that if it isn't anything wrong with the NPC's.