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Compiling Compiling, Cast

Solution
My new compiled, why is this happening?
c59f0cbccf5656371a040b5bd2f3768d.png

Wrong DLL files, 64bit exe = use 64bit DLLs, vice versa with 32.
How do i fix this?
06d1a6c12ccc839470e47a26b60e712b.png

Make a clean or make sure you removed everything the right way.
But in this case, nothing was added to C++ so if you are talking about the isInArray all you have to do is add the Lua compat function, IMO no need to add table.contains since 99% of the ppl are still gonna us isInArray.
 
Make a clean or make sure you removed everything the right way.
But in this case, nothing was added to C++ so if you are talking about the isInArray all you have to do is add the Lua compat function, IMO no need to add table.contains since 99% of the ppl are still gonna us isInArray.
I changed all my SRC files to my old ones in hope to get it work and left the current Vc14 files
 
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