Everton Firma
@#Suck My Tattoo....FUARCKKK
I came speak on the death penalty for other players, you guys should fix the death penalty for 30%, no matter the level of the character nor for how many characters he died, many characters left the shadowcores thereupon , and other characters are leaving so lunarforce, when a high-level character dies in war or battle back and he died again he discourages back because it loses much percentage level , you guys fixing the death penalty for 30% ot all go back and will fill even more and will have more emotion, you fixing the death penalty for 30% , very high level player this stopping because they do not have battles in ot , changes only death penalty for players , PLEASE give a rep what do u think .
an example .. lvl 400+ or 350+ dies loses on average 50% or more of EXPERIENCE of level
level 200 to a lvl 330 or something loses 15% 25% experience.
The idea is. when you dead a character no matter your level, no matter the level of the characters that kill you or how many characters were to kill you at once you lose 30% of your level of experience
Please post thinks to solve this too.
an example .. lvl 400+ or 350+ dies loses on average 50% or more of EXPERIENCE of level
level 200 to a lvl 330 or something loses 15% 25% experience.
The idea is. when you dead a character no matter your level, no matter the level of the characters that kill you or how many characters were to kill you at once you lose 30% of your level of experience
Please post thinks to solve this too.
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