Everdale - Development Thread

Worr

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@Pox Alright, I didn't know it worked like that in real tibia. I mostly played older versions.
 
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Pox

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@Pox Alright, I didn't know it worked like that in real tibia. I mostly played older versions.
Gotcha, but yeah spawn block was removed around 10.7 or 10.8.
 
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Pox

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Done some minor changes, Ill try to list them all.

Craftingwindow now updates the list of stuff you can craft when you advance in skill.
Storewindow update points when bought or transfered points.
(In the future you will recieve points by playing, no need to ever pay.)

Moved quiver for Rangers from arrow slot to right-hand, now Rangers can wear trinkets made by jewelcrafting.

Monsterlevel is now based on the floor it spawns.

Added big POI similar quest deep below Algaros..


Working on adding some form of kick and login protection.
Login protection is working, you wont be targeted by monsters for 10seconds on login or until you move.
Kick protection, is semi-working, if no connection between you and the server, monsters will stop targeting you.

Moved all tasks from all cities into the new task window. You no longer select reward between exp, skill or gold, you get a bit of all three. Reputation is given to the city you are resident in.

Added walkthrough in PZ.

Fixed many minor bugs that has been reported.
 
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