Paladins are ridiculous, they hit hard xd well I personally don't see the fun in playing knights or paladins on servers like this so perhaps I shouldn't talk
I think ue could be raised a bit. Since almost everybody use mana shield it won't make people spam it all the time and it would make it easier to kill rps/eks and also finishing off mages, that can be really hard sometimes when ue hit really low.
POI quest is completed for Warloria 2,1. This means knights are able to get either a SCA or an SOV and paladins can get a power bolt. (Ill remove p bolts from dl loot).
The quest is 55+ so people can't MC there/nor will every knight/paladin have OP weapons. You are also able to get 1 reward and not 3.
What else you like to see changed? Im still working on a good desintegrate, right now its removing things from distance aswell.
this sounds pretty fun, we made some crazy quest on onds server with a big team but it was bugged at the end =(
id like to see the sewers edited or removed maybe make the tunnels 3 or 4sqm wide instead of 2 or possibly make the tiles black marble, right now all fights are in there and its boring
yeah, paladins can hit 100+ with power bolts if they find one and you cant kill a rp with 3 mages unless you make a good combo (most teams in war servers cant make good combos)
I think ue could be raised a bit. Since almost everybody use mana shield it won't make people spam it all the time and it would make it easier to kill rps/eks and also finishing off mages, that can be really hard sometimes when ue hit really low.
yoo spain mus need masterclass too, he's been retired from tibia for like a few months and he will soon back! dno tho who will lead the class :'(GIVE ME MASTERCLASS
i need MasterClass
I think ue could be raised a bit. Since almost everybody use mana shield it won't make people spam it all the time and it would make it easier to kill rps/eks and also finishing off mages, that can be really hard sometimes when ue hit really low.
The mana fluid speed is correct, right? The only problem is that the next one isn't queued, so you get exhausted instead.
I suggest you make some underground areas like bigger rooms with stuff in them, walls and some choke points and what not(more fun than just corridors and sewer-like caves)
Darashia map is best because there is not much places to run out. It's annoying for me when ppls with 60+ are scared to fight so they running whole thais for example way to ancient temple and mintwallin