actions.o: In function `Action::executeUse(Player*, Item*, PositionEx const&, PositionEx const&, bool, unsigned int)':
actions.cpp:(.text+0x1a22): undefined reference to `lua_pushnumber'
combat.o: In function `ValueCallback::getMinMaxValues(Player*, long&, long&, bool) const':
combat.cpp:(.text+0x1a4a): undefined reference to `lua_pushnumber'
combat.cpp:(.text+0x1a78): undefined reference to `lua_pushnumber'
combat.cpp:(.text+0x1ab0): undefined reference to `lua_pushnumber'
combat.cpp:(.text+0x1b73): undefined reference to `lua_pushnumber'
combat.o:combat.cpp:(.text+0x1b8c): more undefined references to `lua_pushnumber' follow
combat.o: In function `ValueCallback::getMinMaxValues(Player*, long&, long&, bool) const':
combat.cpp:(.text+0x1b9c): undefined reference to `lua_gettop'
combat.cpp:(.text+0x1bb3): undefined reference to `lua_pcall'
combat.cpp:(.text+0x1bfa): undefined reference to `lua_gettop'
combat.cpp:(.text+0x1d25): undefined reference to `lua_pushnumber'
combat.cpp:(.text+0x1d45): undefined reference to `lua_pushnumber'
combat.cpp:(.text+0x1e88): undefined reference to `lua_pushnumber'
combat.cpp:(.text+0x1ea7): undefined reference to `lua_pushnumber'
combat.o: In function `TileCallback::onTileCombat(Creature*, Tile*) const':
combat.cpp:(.text+0x24ef): undefined reference to `lua_pushnumber'
combat.o:combat.cpp:(.text+0x2ae0): more undefined references to `lua_pushnumber' follow
combat.o: In function `TargetCallback::onTargetCombat(Creature*, Creature*) const':
combat.cpp:(.text+0x2b17): undefined reference to `lua_gettop'
combat.cpp:(.text+0x2b2b): undefined reference to `lua_pcall'
combat.cpp:(.text+0x2b61): undefined reference to `lua_gettop'
configmanager.o: In function `ConfigManager::load()':
configmanager.cpp:(.text+0x329): undefined reference to `lua_close'
configmanager.cpp:(.text+0x32e): undefined reference to `luaL_newstate'
configmanager.cpp:(.text+0x343): undefined reference to `luaL_openlibs'
configmanager.cpp:(.text+0x350): undefined reference to `luaL_loadfile'
configmanager.cpp:(.text+0x35d): undefined reference to `lua_close'
configmanager.cpp:(.text+0x39e): undefined reference to `lua_pcall'
creatureevent.o: In function `CreatureEvent::executeLogin(Player*)':
creatureevent.cpp:(.text+0xe38): undefined reference to `lua_pushnumber'
creatureevent.o: In function `CreatureEvent::executeMove(Creature*, Position const&, Position const&)':
creatureevent.cpp:(.text+0x129d): undefined reference to `lua_pushnumber'
creatureevent.o: In function `CreatureEvent::executeLogout(Player*, bool)':
creatureevent.cpp:(.text+0x175d): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x1769): undefined reference to `lua_pushboolean'
creatureevent.o: In function `CreatureEvent::executeChannelJoin(Player*, unsigned short, std::map<unsigned int, Player*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, Player*> > >)':
creatureevent.cpp:(.text+0x1c64): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x1c7b): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x1c8b): undefined reference to `lua_createtable'
creatureevent.cpp:(.text+0x1cc2): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x1ccf): undefined reference to `lua_settable'
creatureevent.cpp:(.text+0x1cf0): undefined reference to `lua_pushnumber'
creatureevent.o: In function `CreatureEvent::executeChannelLeave(Player*, unsigned short, std::map<unsigned int, Player*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, Player*> > >)':
creatureevent.cpp:(.text+0x2244): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x225b): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x226b): undefined reference to `lua_createtable'
creatureevent.cpp:(.text+0x22a2): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x22af): undefined reference to `lua_settable'
creatureevent.cpp:(.text+0x22d0): undefined reference to `lua_pushnumber'
creatureevent.o: In function `CreatureEvent::executeAdvance(Player*, skills_t, unsigned int, unsigned int)':
creatureevent.cpp:(.text+0x2819): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x282a): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x2840): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x2851): undefined reference to `lua_pushnumber'
creatureevent.o:creatureevent.cpp:(.text+0x2caa): more undefined references to `lua_pushnumber' follow
creatureevent.o: In function `CreatureEvent::executeMailSend(Player*, Player*, Item*, bool)':
creatureevent.cpp:(.text+0x2d17): undefined reference to `lua_pushboolean'
creatureevent.o: In function `CreatureEvent::executeMailReceive(Player*, Player*, Item*, bool)':
creatureevent.cpp:(.text+0x323a): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x3269): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x32a7): undefined reference to `lua_pushboolean'
creatureevent.o: In function `CreatureEvent::executeTradeRequest(Player*, Player*, Item*)':
creatureevent.cpp:(.text+0x37ca): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x37f9): undefined reference to `lua_pushnumber'
creatureevent.o: In function `CreatureEvent::executeTradeAccept(Player*, Player*, Item*, Item*)':
creatureevent.cpp:(.text+0x3cf5): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x3d24): undefined reference to `lua_pushnumber'
creatureevent.o: In function `CreatureEvent::executeLook(Player*, Thing*, Position const&, short, int)':
creatureevent.cpp:(.text+0x427f): undefined reference to `lua_pushnumber'
creatureevent.o:creatureevent.cpp:(.text+0x42b9): more undefined references to `lua_pushnumber' follow
creatureevent.o: In function `CreatureEvent::executeCombatArea(Creature*, Tile*, bool)':
creatureevent.cpp:(.text+0x5882): undefined reference to `lua_pushboolean'
creatureevent.o: In function `CreatureEvent::executeCombat(Creature*, Creature*)':
creatureevent.cpp:(.text+0x5dc2): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x5df1): undefined reference to `lua_pushnumber'
creatureevent.o: In function `CreatureEvent::executeAttack(Creature*, Creature*)':
creatureevent.cpp:(.text+0x61e2): undefined reference to `lua_pushnumber'
creatureevent.cpp:(.text+0x6211): undefined reference to `lua_pushnumber'
creatureevent.o: In function `CreatureEvent::executeCast(Creature*, Creature*)':
creatureevent.cpp:(.text+0x65fa): undefined reference to `lua_pushnumber'
creatureevent.o:creatureevent.cpp:(.text+0x6625): more undefined references to `lua_pushnumber' follow
creatureevent.o: In function `CreatureEvent::executeTextEdit(Player*, Item*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)':
creatureevent.cpp:(.text+0x79a7): undefined reference to `lua_pushstring'
creatureevent.o: In function `CreatureEvent::executeReportBug(Player*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)':
creatureevent.cpp:(.text+0x7ebd): undefined reference to `lua_pushnumber'
luascript.cpp:(.text+0x28e2): undefined reference to `lua_setfield'
luascript.cpp:(.text+0x28f2): undefined reference to `lua_pushcclosure'
luascript.cpp:(.text+0x2905): undefined reference to `lua_setfield'
luascript.cpp:(.text+0x2915): undefined reference to `lua_pushcclosure'
luascript.cpp:(.text+0x2928): undefined reference to `lua_setfield'
luascript.cpp:(.text+0x2938): undefined reference to `lua_pushcclosure'
luascript.cpp:(.text+0x294b): undefined reference to `lua_setfield'
luascript.cpp:(.text+0x295b): undefined reference to `lua_pushcclosure'
luascript.cpp:(.text+0x296e): undefined reference to `lua_setfield'
luascript.cpp:(.text+0x297e): undefined reference to `lua_pushcclosure'
luascript.cpp:(.text+0x2991): undefined reference to `lua_setfield'
luascript.cpp:(.text+0x29a1): undefined reference to `lua_pushcclosure'
luascript.cpp:(.text+0x29b4): undefined reference to `lua_setfield'
luascript.cpp:(.text+0x29c4): undefined reference to `lua_pushcclosure'
luascript.cpp:(.text+0x29d7): undefined reference to `lua_setfield'
luascript.cpp:(.text+0x29e7): undefined reference to `lua_pushcclosure'
luascript.cpp:(.text+0x29fa): undefined reference to `lua_setfield'
luascript.cpp:(.text+0x2a0a): undefined reference to `lua_pushcclosure'
luascript.cpp:(.text+0x2a1d): undefined reference to `lua_setfield'
luascript.cpp:(.text+0x2a2d): undefined reference to `lua_pushcclosure'
luascript.cpp:(.text+0x2a40): undefined reference to `lua_setfield'
luascript.cpp:(.text+0x2a50): undefined reference to `lua_pushcclosure'
luascript.cpp:(.text+0x2a63): undefined reference to `lua_setfield'