gainhpticks="6" gainhpamount="5" gainmanaticks="3" gainmanaamount="5"
</vocation>
<vocation id="3" name="Paladin" description="a paladin" needpremium="0" gaincap="20" gainhp="10" gainmana="15" gainhpticks="4" gainhpamount="5" gainmanaticks="4" gainmanaamount="5" manamultiplier="1.4" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="3">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.2" club="1.2" sword="1.2" axe="1.2" distance="1.1" shielding="1.1" fishing="1.1" experience="1.0"/>
</vocation>
gainhpticks="4" gainhpamount="5" gainmanaticks="4" gainmanaamount="5"
lets try this one:
here:LUA:</vocation> <vocation id="3" name="Paladin" description="a paladin" needpremium="0" gaincap="20" gainhp="10" gainmana="15" gainhpticks="4" gainhpamount="5" gainmanaticks="4" gainmanaamount="5" manamultiplier="1.4" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="3"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.2" club="1.2" sword="1.2" axe="1.2" distance="1.1" shielding="1.1" fishing="1.1" experience="1.0"/> </vocation>
gainmana = how much mana u want the player to get each X secondsLUA:gainhp="10" gainmana="15" gainhpticks="4" gainhpamount="5" gainmanaticks="4"
gainmanaticks is the X seconds
same goes for gainhp
gainhp="10" gainmana="15"
No lol!
That is HP/MANA per level.XML:gainhp="10" gainmana="15"