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C++ Light sources drawing outside viewport

Sizaro

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coldensjo
I know some people have solved this already. Has anyone solved it who cares to share the solution?

When I walk into the range of the coal basin it starts show the light. What I wanna do is make it so that it draws the light to the client BEFORE it comes into the viewport. Elliminating the pop-in light. OR if there is any other better solution than this.

I know you can essentially just increase the viewport. But that's not what I'm looking for. I just want it for the lights. I don't want the client to know what is outside the screen.

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