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Mapping thread- comment, rate, advise.

pjekosz

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Hello!
Some time ago I started to work with RME and this is my work. Feel free to comment, rate and advise ;)
Now I am working on a city.

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Bank


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Local inn where we can eat and drink

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or we can play dice

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Magic Tower +1, Master of Potions

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Magic Tower +2, Master of Elements

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Magic Tower +3, Master of Spells

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Magic Tower +4, Astrologer

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Main Post Office where we can send a letter or parcel

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or we can do it in depot

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Smith

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Some nature(working on Druid Guild)
 
If you're kind of new to mapping these pieces are great overall.
Just try to reduce details in few places, and try not to spam the table (the long one).
The nature too, even for a druid guild, little bit too much details.

If you're gonna use it, then try to think about making it playable too, not only beautiful.

Criticism is constructive feedback. Try to analyse it.
 
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I think you did a great job!
All the screenshots look playable to me, I don't see how the forest area is considered spam, looks pretty balanced.
Keep up the good work :)
 
Missing tile @ red
Do not like the weird border change @ blue
I think the stones make it look spammed
I'd use dirt instead of the gravel @yellow
The mountain looks autobordered aswell, but I like the idea of a Druid's Guild.
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Thanks for all comments!
Right now I'm still working on Druid Guid. Here goes a part of it:

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I think that I have to give some more light and maybe more details?
 
Thanks for all comments!
Right now I'm still working on Druid Guid. Here goes a part of it:

294f7c366e.jpg


12cd151c0c.jpg


bfeacfdcd3.jpg


1ebcb4bdeb.jpg


ccbb086f85.jpg



I think that I have to give some more light and maybe more details?

Details are just fine here, nothing to improve.
But just a question, why did you use those blue stones at the entrance? Why not normal stones?

And by the way, just hold the torch :p
 
Details are just fine here, nothing to improve.
But just a question, why did you use those blue stones at the entrance? Why not normal stones?

And by the way, just hold the torch :p
I think those stones better fit in Druid Guild.

Now I have a problem with finishing my Enormous Tree:
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Can some1 give me missing IDs?
 
pretty sure they only get added on water tho and you have to manually add them with grass. And no, I use updated versions from otland. so yeah.
you're from florida... florid... flori... lori... ori... ri... rio... rio d.... rio de.... rio de j... rio de ja.... rio de jane... rio de janei.... rio de janeir.... rio de janeiro... You're just br
 
my only advice is that the npc area is too big and when they move they will be out of talkable range, unless you limit its spawn center and radius
 
Thanks for help with this tree.

Ye druid's guild looks nize. Mind if I copy your idea?
Sure ;)

my only advice is that the npc area is too big and when they move they will be out of talkable range, unless you limit its spawn center and radius
You're right, I have to change it.

I've just finished Druid Guild:
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How do you like it? Now I notice that I forgot about lilies and others water-decorations :/ And players won't be able to walk through that bridge.
 
Hey, I'm back with some old-style tomb:


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What do you think?

Now I'm gonna try sth with those nice-looking new sprites.
 
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